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Drilldown: creatures

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creatures > strength: 14-16 & dexterity: 8-14

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name:
Act 2 differences (2)
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strength:
race:
Human (34) · Githyanki (19) · Bugbear (9) · Dwarf (9) · Tiefling (8) · Half-Elf (7) · Elf (6) · Aberration (5) · Bear (5) · Goblin (5) · Halfling (5) · Skeleton (5) · Werewolf (5) · Dark Justiciar (4) · Gnome (4) · Shadow mastiff (4) · Worg (4) · None (3) · Mummy (3)
resistances:
None (112) · Poison immunity (14) · Fire resistant full (11) · Lightning resistant full (10) · Necrotic resistant full (7) · Necrotic immunity (6) · Poison resistant full (6) · Poison resistance full (5) · Bludgeoning resistant nm (4) · Bludgeoning Vulnerability (4) · Fire resistance full (4) · Lightning resistance full (4) · Piercing resistant nm (4) · Radiant vulnerability (4) · slashing resistant nm (4)
passives:
Opportunity Attack (165) · Darkvision (74) · Extra Attack (30) · Tenacity (passive feature) (12) · Fey Ancestry (11) · Dwarven Resilience (10) · Sunlight Sensitivity (9) · Brute (8) · Danger Sense (8) · Githyanki War Magic (8) · Hellish Resistance (8) · Unarmoured Defence (Barbarian) (7) · Born into Darkness (5) · Brave (5) · Halfling Luck (5) · Multiattack: Wounded (Werewolf) (5) · Sunlight Weakness (5)

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