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Drilldown: creatures

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creatures > strength: 12-16 & dexterity: 13-20

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race:
Human (66) · Goblin (32) · Dwarf (28) · Halfling (21) · Githyanki (17) · None (16) · Tiefling (16) · Vampire spawn (16) · Undead (13) · Half-Elf (12) · Elf (11) · Bugbear (9) · Spider (9) · Ghoul (8) · Wolf (8) · Aberration (7) · Ghost (6) · Gnoll (6) · Dog (5) · Werewolf (5)
resistances:
None (223) · Poison immunity (35) · Necrotic resistant full (27) · bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · Fire resistant full (21) · fire resistance full (20) · Poison resistant full (18) · Lightning resistant full (12) · necrotic resistance full (10) · Necrotic immunity (9) · Poison resistance full (8) · Thunder resistant full (8) · Acid resistant full (7) · Lightning resistance full (7) · poison resistance nm (7) · Cold immunity (6) · Acid resistance full (5)
conditions:
None (305) · Astral Gravity (8) · Eternally Bound (7) · Mage Armour (5) · Slightly Drunk (5) · Dead (4) · Dominated Will (3) · Freedom of Movement (3) · Sacred Defiance Aura (3) · Sleeping (3) · Charmed (2) · Drunk (2)
passives:
Opportunity Attack (352) · Darkvision (160) · Extra Attack (112) · Dwarven Resilience (30) · Fey Ancestry (30) · Evasion (23) · Brave (21) · Halfling Luck (21) · Sunlight Sensitivity (21) · Superior Darkvision (18) · Land's Stride: Difficult Terrain (17) · Hellish Resistance (16) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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