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Drilldown: creatures

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creatures > strength: 11-18 & dexterity: 12-15

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race:
Human (49) · Dwarf (47) · Githyanki (38) · Goblin (36) · Tiefling (28) · Elf (18) · None (14) · Half-Elf (13) · Bugbear (12) · Gnome (11) · Halfling (11) · Worg (9) · Mind flayer (8) · Redcap (8) · Wolf (8) · Drow (7) · Aberration (6) · Ghoul (6) · Hobgoblin (6) · Werewolf (6)
resistances:
None (266) · fire resistant full (25) · Poison immunity (23) · Poison resistant full (23) · poison resistance full (17) · Fire Resistance full (10) · psychic resistance full (10) · piercing resistant nm (8) · Slashing resistant nm (8) · Bludgeoning resistant nm (7) · Cold resistant full (7) · Necrotic resistant full (7) · poison resistance nm (7) · Acid resistant full (5) · bludgeoning resistant full (5) · Lightning resistant full (5)
conditions:
None (306) · Aura of Murder (Aura) (19) · Aura of Protection (Aura) (13) · Death Ward (8) · Slightly Drunk (8) · Dead (6) · Mage Armour (5) · Sleeping (4) · Drunk (3) · Freedom of Movement (3) · Charmed (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Ready to Parry (2)
passives:
Opportunity Attack (382) · Darkvision (209) · Extra Attack (113) · Dwarven Resilience (48) · Fey Ancestry (36) · Sunlight Sensitivity (33) · Hellish Resistance (28) · Tenacity (passive feature) (27) · Superior Darkvision (26) · Duergar Resilience (23) · Githyanki Parry (16) · Divine Health (14) · Born into Darkness (13) · Pack Tactics (13) · Shadow Ambush (13) · None (12) · Magic Resistance (12)

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