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Drilldown: creatures

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creatures > hp: 0-10000 & dexterity: 12-13

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dexterity:
race:
Human (99) · Dwarf (49) · Goblin (45) · Githyanki (23) · Gnome (21) · Redcap (13) · Half-Elf (12) · Tiefling (12) · Elf (10) · Mephit (9) · None (8) · Ogre (8) · Halfling (7) · Mind Flayer (7) · Hobgoblin (6) · Werewolf (6) · Beast (5) · Drow (5) · Gold dwarf (4) · Worg (4)
resistances:
None (297) · Poison resistant full (21) · poison resistance full (19) · poison immunity (16) · Fire resistant full (10) · Psychic resistance full (9) · Fire resistance full (6) · Cold resistant full (5) · Fire Immunity (5) · Bludgeoning Immunity nm (4) · Cold Resistance full (4) · fire vulnerability (4) · Piercing Immunity nm (4) · poison resistance nm (4) · Slashing Immunity nm (4)
conditions:
None (320) · Aura of Protection (Aura) (13) · Mage Armour (10) · Slightly Drunk (9) · Death Ward (8) · Dead (7) · Drunk (3) · Sleeping (3) · Astral Conduit (2)
passives:
Opportunity Attack (381) · Darkvision (191) · Extra Attack (116) · Dwarven Resilience (51) · Great Weapon Fighting (41) · Phalanx Formation (41) · Riposte (36) · Protection (30) · Fey Ancestry (29) · Sunlight Sensitivity (26) · Superior Darkvision (25) · Tenacity (passive feature) (23) · Duergar Resilience (21) · Gnome Cunning (21) · Shortened Stride (19) · Divine Health (14) · Hellish Resistance (12) · Charger (11) · Magic Resistance (10)

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