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Drilldown: creatures

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creatures > movement m: 9-18 & dexterity: 11-14

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movement m:
race:
Human (177) · Goblin (92) · Half-Elf (25) · Elf (24) · Tiefling (24) · Githyanki (20) · Redcap (13) · Aberration (11) · Bugbear (11) · Dwarf (11) · None (9) · Drow (9) · Half-orc (9) · Mephit (9) · Worg (9) · Ogre (8) · Rat (7) · Hobgoblin (6) · Werewolf (6)
resistances:
None (471) · poison immunity (28) · Fire resistant full (16) · fire resistance full (15) · Poison resistant full (13) · Psychic resistance full (10) · Necrotic immunity (8) · necrotic resistant full (8) · Cold resistant full (7) · Bludgeoning resistant full (6) · Fire Immunity (6) · Piercing resistant nm (6) · Slashing resistant nm (6)
conditions:
None (445) · Slightly Drunk (29) · Mage Armour (18) · Aura of Protection (Aura) (16) · Death Ward (8) · Dead (7) · Drunk (7) · Aura of Murder (Aura) (6) · Sleeping (6) · Marshal Undead (4) · Death Wish (3) · Soul Oath (3) · Astral Conduit (2) · Aura of Courage (Aura) (2) · Elixir of Viciousness (2) · Fire Shield: Chill (2) · Freedom of Movement (2) · Invigorating Fanaticism (2) · Longstrider (2) · Ready to Parry (2)
passives:
Opportunity Attack (536) · Darkvision (277) · Extra Attack (189) · Fey Ancestry (52) · Tenacity (passive feature) (41) · Tactical Discipline (40) · Great Weapon Fighting (37) · Phalanx Formation (31) · Riposte (29) · Protection (25) · Hellish Resistance (24) · Divine Health (16) · Sunlight Sensitivity (14) · Unarmoured Defence (Barbarian) (14) · None (13) · Danger Sense (13) · Infernal Weapon (13)

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