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Drilldown: creatures

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creatures > movement m: 9-14 & dexterity: 11-14 & occupation: None

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movement m:
race:
Human (164) · Goblin (92) · Githyanki (39) · Half-Elf (25) · Elf (24) · Tiefling (23) · Redcap (13) · Aberration (11) · Bugbear (11) · Drow (9) · Dwarf (9) · Mephit (9) · Worg (9) · None (8) · Half-Orc (8) · Ogre (8) · Hobgoblin (6) · Rat (6) · Werewolf (6)
occupation: (Click arrow to add another value)
resistances:
None (472) · Poison immunity (27) · Fire resistant full (16) · Fire resistance full (15) · Poison resistant full (12) · Necrotic immunity (8) · Necrotic resistant full (8) · Cold resistant full (7) · bludgeoning resistant full (6) · Fire immunity (6) · Piercing resistant nm (6) · Psychic resistance full (6) · Slashing resistant nm (6)
conditions:
None (450) · Slightly Drunk (29) · Aura of Protection (Aura) (16) · Mage Armour (15) · Drunk (7) · Aura of Murder (Aura) (6) · Sleeping (6) · Dead (5) · Death Ward (4) · Marshal Undead (4) · Death Wish (3) · Soul Oath (3) · Astral Conduit (2) · Aura of Courage (Aura) (2) · Elixir of Viciousness (2) · Fire Shield: Chill (2) · Freedom of Movement (2) · Invigorating Fanaticism (2) · Longstrider (2) · Ready to Parry (2)
passives:
Opportunity Attack (532) · Darkvision (273) · Extra Attack (187) · Fey Ancestry (51) · Great Weapon Fighting (41) · Tactical Discipline (36) · Phalanx Formation (35) · Tenacity (passive feature) (35) · Riposte (33) · Protection (25) · Hellish Resistance (23) · Divine Health (16) · Sunlight Sensitivity (14) · Unarmoured Defence (Barbarian) (14) · Danger Sense (13) · Infernal Weapon (13) · None (12) · Born into Darkness (12) · Magic Resistance (12) · Shadow Ambush (12)

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