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Drilldown: creatures

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creatures > strength: 0-20 & dexterity: 11-13

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dexterity:
race:
Human (101) · Goblin (50) · Dwarf (44) · Githyanki (23) · Gnome (22) · Half-Elf (14) · Elf (11) · Tiefling (11) · None (9) · Redcap (9) · Mind Flayer (8) · Drow (7) · Mephit (7) · Rat (7) · Halfling (6) · Hobgoblin (6) · Ogre (6) · Werewolf (6)
resistances:
None (318) · poison resistant full (19) · Poison resistance full (18) · Poison immunity (16) · Fire resistant full (13) · Psychic resistance full (9) · cold resistant full (5) · necrotic resistant full (5) · poison resistance nm (5) · Bludgeoning Immunity nm (4) · Fire immunity (4) · Fire resistance full (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4)
conditions:
None (329) · Aura of Protection (Aura) (14) · Slightly Drunk (12) · Mage Armour (10) · Dead (9) · Death Ward (8) · Drunk (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Sleeping (2)
passives:
Opportunity Attack (384) · Darkvision (192) · Extra Attack (101) · Dwarven Resilience (47) · Fey Ancestry (32) · Sunlight Sensitivity (30) · Tactical Discipline (29) · Tenacity (passive feature) (27) · Superior Darkvision (26) · Duergar Resilience (23) · Gnome Cunning (22) · Shortened Stride (20) · Divine Health (14) · Unarmoured Defence (Barbarian) (13) · None (12) · Danger Sense (12) · Infernal Weapon (12)

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