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Drilldown: creatures

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creatures > constitution: 14-16 & passives :  Halfling Luck or Darkvision

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name:
Act 2 differences (2)
constitution:
race:
Doppelganger (20) · Gnome (14) · Gold Dwarf (12) · Tiefling (11) · Drow (10) · Half-Elf (9) · Ogre (8) · Rock gnome (8) · Dwarf (7) · Human (7) · Zombie (7) · Skeleton (6) · None (5) · Elf (4) · Cambion (3) · High Half-Elf (3) · Myconid (3) · Wraith (3)
type:
Doppelganger (20) · Gnome (14) · Gold Dwarf (12) · Tiefling (11) · Drow (10) · Half-Elf (9) · Ogre (8) · Rock gnome (8) · Dwarf (7) · Human (7) · Zombie (7) · Skeleton (6) · None (5) · Elf (4) · Cambion (3) · High Half-Elf (3) · Myconid (3) · Wraith (3)
resistances:
None (100) · Poison immunity (21) · fire resistant full (14) · Poison resistant full (14) · Necrotic immunity (11) · Bludgeoning resistant nm (7) · Bludgeoning vulnerability (7) · Piercing resistant nm (7) · Fire resistance full (6) · Slashing resistant nm (6) · Fire vulnerability (5) · Lightning resistant full (5) · Poison resistance full (5) · Acid resistant full (4) · Cold resistance full (4) · Cold resistant full (4) · Psychic resistance full (4) · Thunder resistant full (4)
passives: (Click arrow to add another value)

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