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Drilldown: creatures

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creatures > constitution: 13-16 & intelligence: 8-20 & passives: Darkvision

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name:
Act 2 differences (2) · Cambion (2)
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constitution:
resistances:
None (160) · Poison resistant full (24) · fire resistant full (16) · poison full (11) · Poison immunity (11) · Poison resistance full (9) · Bludgeoning resistant nm (8) · Fire resistance full (8) · Piercing resistant nm (8) · Cold resistant full (7) · Slashing resistant nm (7) · Cold resistance full (6) · Lightning Resistance full (6) · Bludgeoning resistance nm (5) · Lightning resistant full (5) · Piercing resistance nm (5) · Psychic resistance full (5) · Slashing resistance nm (5) · Fire immunity (4) · Necrotic immunity (4)
conditions:
None (181) · Aura of Murder (Aura) (24) · Sanctuary (18) · Aura of Protection (Aura) (7) · Mage Armour (7) · Invisible (5) · Death Ward (4) · Freedom of Movement (3) · Sleeping (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Drunk (2) · Fleeting Protection (2)
passives: (Click arrow to add another value)

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