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Drilldown: creatures

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creatures > dexterity: 11-13 & constitution: 12-18

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dexterity:
race:
Human (163) · Dwarf (57) · Githyanki (23) · Gnome (22) · Half-Elf (15) · Tiefling (13) · Half-Orc (10) · None (9) · Mephit (9) · Redcap (9) · Mind Flayer (8) · Ogre (8) · Drow (7) · Beast (6) · Elf (6) · Hobgoblin (6) · Werewolf (6) · Boar (5) · Worg (4)
resistances:
None (323) · Poison resistant full (25) · poison resistance full (20) · Poison immunity (17) · fire resistant full (12) · Psychic resistance full (9) · Cold resistant full (5) · Fire immunity (5) · Fire resistance full (5) · Necrotic resistant full (5) · Poison resistance nm (5) · Bludgeoning Immunity nm (4) · Cold resistance full (4) · Fire vulnerability (4) · Piercing Immunity nm (4) · poison full (4) · Slashing Immunity nm (4)
conditions:
None (358) · Aura of Protection (Aura) (14) · Mage Armour (10) · Dead (9) · Death Ward (8) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Sleeping (2)
passives:
Opportunity Attack (414) · Extra Attack (185) · Darkvision (148) · Dwarven Resilience (58) · Tactical Discipline (44) · Great Weapon Fighting (40) · Phalanx Formation (40) · Riposte (37) · Protection (30) · Sunlight Sensitivity (29) · Fey Ancestry (27) · Superior Darkvision (27) · Tenacity (passive feature) (27) · Duergar Resilience (23) · Gnome Cunning (22) · Shortened Stride (20) · Unarmoured Defence (Barbarian) (15) · Danger Sense (14) · Divine Health (14) · Infernal Weapon (14)

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