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Drilldown: creatures

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creatures > movement m: 6-9 & dexterity: 14-18 & constitution: 12-16

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movement m:
race:
Human (80) · Dwarf (29) · Githyanki (23) · Halfling (22) · Doppelganger (21) · Elf (21) · Tiefling (19) · Half-Elf (16) · Vampire spawn (16) · Gnome (14) · Bugbear (11) · Drow (10) · None (9) · Aberration (9) · Undead (8) · Wolf (7) · Fiend (6) · Gnoll (6) · Goblin (5)
resistances:
None (264) · Bludgeoning resistant nm (28) · Piercing resistant nm (28) · Slashing resistant nm (27) · Necrotic resistant full (21) · Fire resistant full (19) · Poison resistant full (19) · fire resistance full (17) · Poison immunity (11) · Poison resistance full (11) · Cold resistant full (8) · poison resistance nm (7) · lightning resistance full (6) · Lightning resistant full (6) · necrotic resistance full (6) · Acid resistant full (5) · Cold resistance full (5) · Fire immunity (5)
conditions:
None (299) · Aura of Murder (Aura) (26) · Mage Armour (8) · Eternally Bound (7) · Dead (5) · Death Wish (3) · Freedom of Movement (3) · Sleeping (3) · Aura of Protection (Aura) (2) · Charmed (2) · Drunk (2) · Fleeting Protection (2)
passives:
Opportunity Attack (364) · Darkvision (188) · Extra Attack (135) · Fey Ancestry (47) · Dwarven Resilience (31) · Sunlight Sensitivity (27) · Brave (22) · Halfling Luck (22) · Multiattack: Morphic Ambush (22) · Superior Darkvision (20) · Hellish Resistance (19) · Land's Stride: Difficult Terrain (18) · Crossbow Expert: Point-Blank (17) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Duergar Resilience (15) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15)

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