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Drilldown: creatures

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creatures > strength: 16-25 & conditions : Mage Armour or None

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race:
Human (136) · Dwarf (45) · Half-orc (20) · Githyanki (17) · Elf (13) · None (12) · Redcap (12) · Tiefling (10) · Gnome (9) · Vampire spawn (9) · Elemental (8) · Ogre (8) · Worg (8) · Wolf (7) · Half-Elf (6) · Werewolf (6) · Aberration (5) · Beast (5) · Bear (4) · Shadow Mastiff (4)
resistances:
None (292) · Poison immunity (35) · Bludgeoning resistant nm (25) · Piercing resistant nm (25) · Slashing resistant nm (25) · poison resistant full (24) · poison resistance full (17) · Fire resistant full (14) · Necrotic resistant full (13) · Lightning resistant full (12) · psychic immunity (9) · Lightning Immunity (8) · Necrotic immunity (8) · Fire resistance full (6) · fire immunity (5) · lightning resistance full (5) · Thunder immunity (5)
conditions: (Click arrow to add another value)
passives:
Opportunity Attack (417) · Extra Attack (227) · Darkvision (143) · Great Weapon Fighting (52) · Phalanx Formation (47) · Dwarven Resilience (46) · Riposte (43) · Tactical Discipline (43) · Protection (33) · Tenacity (passive feature) (22) · Superior Darkvision (21) · Unarmoured Defence (Barbarian) (19) · Danger Sense (18) · Sunlight Sensitivity (18) · Born into Darkness (16) · Duergar Resilience (16) · Shadow Ambush (16) · Infernal Weapon (15)

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