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Drilldown: creatures

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creatures > constitution: 12-18 & wisdom: 3-10 & class: None

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Zombie (2)
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race:
Human (25) · Zombie (19) · Vampire spawn (16) · None (11) · Githyanki (11) · Elemental (10) · Skeleton (9) · Gnome (8) · Ogre (8) · Undead (8) · Goblin (6) · Boar (5) · Half-Elf (5) · Animated Armour (4) · Aberration (3) · Beast (3) · Mummy (3) · Ooze (3) · Tiefling (3)
subclass:
resistances:
None (104) · Poison immunity (50) · Bludgeoning resistant nm (33) · Piercing resistant nm (33) · Slashing resistant nm (33) · Necrotic resistant full (23) · Necrotic immunity (14) · fire resistant full (11) · Bludgeoning vulnerability (10) · acid resistant full (9) · Fire immunity (8) · Lightning resistant full (8) · Poison resistant full (8) · Thunder resistant full (8) · Necrotic resistance full (7) · Psychic immunity (7) · fire resistance full (6) · Slashing resistance full (6)
passives:
Opportunity Attack (194) · Darkvision (95) · Extra Attack (36) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Undead Fortitude (13) · Ethereal (12) · Tenacity (passive feature) (10) · Gnome Cunning (9) · Shortened Stride (9) · Fey Ancestry (8) · Ogre's Mark (8) · Sunlight Sensitivity (6) · Perfect Sentry (5) · Sunlight Weakness (5)

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