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Drilldown: creatures

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creatures > charisma: 9-10 & conditions : Drunk or None

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intelligence:
charisma:
race:
Human (248) · Githyanki (48) · Tiefling (29) · Gnome (27) · None (24) · Dwarf (21) · Lightfoot Halfling (17) · Gold Dwarf (15) · Rock Gnome (15) · High Elf (14) · Deity (12) · Half-Elf (12) · Redcap (12) · Wood Elf (12) · Half-orc (11) · Halfling (11) · Drow (10) · Bugbear (8) · Elf (8)
type:
Human (248) · Githyanki (48) · Tiefling (29) · Gnome (27) · None (24) · Dwarf (21) · Lightfoot Halfling (17) · Gold Dwarf (15) · Rock Gnome (15) · High Elf (14) · Deity (12) · Half-Elf (12) · Redcap (12) · Wood Elf (12) · Half-orc (11) · Halfling (11) · Drow (10) · Bugbear (8) · Elf (8)
resistances:
None (554) · Fire resistance full (29) · Poison immunity (21) · Lightning resistant full (16) · Fire resistant full (15) · Psychic immunity (15) · Necrotic resistant full (13) · Poison resistant full (12) · Acid resistant full (10) · Bludgeoning resistant nm (10) · necrotic resistance full (10) · Piercing resistant nm (10) · Slashing resistant nm (10) · Cold resistant full (9) · Piercing resistant full (9) · Thunder resistant full (9) · Bludgeoning resistant full (7) · poison full (7) · Slashing resistant full (7)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (274) · Opportunity Attack (192) · None (174) · Darkvision (138) ·  Extra Attack (77) ·  Shortened Stride (39) ·  Fey Ancestry (37) ·  Darkvision (36) ·  Crossbow Expert: Point-Blank (34) · Extra Attack (34) ·  Gnome Cunning (31) ·  Dwarven Resilience (30) ·  Hellish Resistance (29) ·  Crossbow Expert: Wounding (19) ·  Sunlight Sensitivity (19) ·  Halfling Luck (18) ·  Superior Darkvision (17) · Archery (16)

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