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Drilldown: creatures

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creatures > movement m: 9-16 & wisdom: 10-12 & charisma: 8-10

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movement m:
intelligence:
charisma:
race:
Human (130) · Tiefling (29) · Elf (24) · Githyanki (18) · Half-Elf (18) · Dwarf (13) · Bugbear (10) · Half-orc (9) · Worg (9) · Redcap (8) · Elemental (7) · None (6) · Undead (6) · Werewolf (6) · Gnoll (5) · Aberration (4) · Dark Justiciar (4) · Kuo-toa (4) · Ghast (3) · Merregon (3)
type:
Human (130) · Tiefling (29) · Elf (24) · Githyanki (18) · Half-Elf (18) · Dwarf (13) · Bugbear (10) · Half-orc (9) · Worg (9) · Redcap (8) · Elemental (7) · None (6) · Undead (6) · Werewolf (6) · Gnoll (5) · Aberration (4) · Dark Justiciar (4) · Kuo-toa (4) · Ghast (3) · Merregon (3)
resistances:
None (262) · Fire resistance full (26) · Poison immunity (19) · fire resistant full (10) · Necrotic resistant full (10) · Piercing resistant nm (10) · Slashing resistant nm (10) · Bludgeoning resistant nm (9) · Fire immunity (7) · acid resistant full (6) · Lightning resistant full (6) · necrotic resistance full (6) · Radiant Vulnerability (5) · Bludgeoning Immunity nm (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · Poison resistant full (4) · Slashing Immunity nm (4)
passives:
 Opportunity Attack (209) · Opportunity Attack (116) · Darkvision (109) ·  Extra Attack (55) · Extra Attack (47) ·  Fey Ancestry (40) ·  Darkvision (29) ·  Great Weapon Fighting (29) ·  Hellish Resistance (29) ·  Phalanx Formation (29) ·  Riposte (26) ·  Protection (25) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) · Mobile: Evade Difficult Terrain (14) ·  Crossbow Expert: Wounding (13) ·  Dwarven Resilience (12) ·  Crossbow Expert: Point-Blank (11) ·  Sunlight Sensitivity (11) ·  Tenacity (passive feature) (11)

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