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Drilldown: creatures

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creatures > movement m: 9-30 & wisdom: 10-12 & charisma: 4-12

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movement m:
race:
Human (200) · Tiefling (48) · Elf (35) · Half-Elf (32) · Dwarf (19) · Githyanki (19) · Vampire spawn (16) · Half-orc (14) · Elemental (13) · None (12) · Bugbear (10) · Cat (10) · Mephit (9) · Undead (9) · Worg (9) · Dragonborn (8) · Redcap (8)
resistances:
None (435) · Poison Immunity (45) · Fire resistance full (38) · Piercing resistant nm (33) · Slashing resistant nm (33) · bludgeoning resistant nm (32) · Necrotic resistant full (26) · Fire resistant full (20) · Fire immunity (13) · Poison resistant full (11) · lightning resistant full (8) · Necrotic immunity (7) · necrotic resistance full (7) · Acid resistant full (6) · Psychic immunity (6) · Cold immunity (5) · Lightning resistance full (5) · Piercing resistant full (5) · poison full (5) · Radiant vulnerability (5)
conditions:
None (527) · Dead (12) · Eternally Bound (7) · Mage Armour (6) · Sacred Defiance Aura (4) · Drunk (3) · Sleeping (3) · BOOOAL's Faithful (2) · Slightly Drunk (2)
passives:
Opportunity Attack (553) · Darkvision (247) · Extra Attack (144) · Fey Ancestry (64) · Hellish Resistance (50) · Great Weapon Fighting (35) · Phalanx Formation (29) · Riposte (27) · Protection (25) · Dwarven Resilience (18) · None (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Sunlight Sensitivity (15)

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