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Drilldown: creatures

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creatures > strength: 14-23 & charisma: 10-13

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name:
Act 2 differences (2) · Cashguard Artillerist Morra (2) · Warrior Ni'ima (2)
race:
Human (45) · Githyanki (22) · Dwarf (16) · Vampire spawn (16) · Gold Dwarf (12) · Half-Orc (11) · Tiefling (11) · Gnome (8) · Undead (7) · Werewolf (6) · High Elf (5) · None (4) · High Half-Elf (4) · Lightfoot Halfling (4)
type:
Human (45) · Githyanki (22) · Dwarf (16) · Vampire spawn (16) · Gold Dwarf (12) · Half-Orc (11) · Tiefling (11) · Gnome (8) · Undead (7) · Werewolf (6) · High Elf (5) · None (4) · High Half-Elf (4) · Lightfoot Halfling (4)
resistances:
None (122) · bludgeoning resistant nm (25) · piercing resistant nm (25) · Slashing resistant nm (25) · Necrotic resistant full (21) · poison resistant full (14) · Fire resistance full (10) · Fire resistant full (10) · Lightning resistant full (10) · poison immunity (10) · Poison resistance full (10) · necrotic resistance full (7) · Bludgeoning Immunity nm (4) · Necrotic immunity (4) · Piercing Immunity nm (4) · poison resistance nm (4) · Radiant vulnerability (4) · Slashing Immunity nm (4)
passives:
 Opportunity Attack (170) ·  Extra Attack (72) · Darkvision (51) · Opportunity Attack (42) · Extra Attack (35) ·  Dwarven Resilience (31) ·  Darkvision (25) ·  Sunlight Sensitivity (18) ·  Sunlight Hypersensitivity (16) ·  Vampire Regeneration (16) ·  Mobile (15) ·  Mobile: Evade Opportunity Attack (15) ·  Tactical Discipline (15) ·  Unarmoured Defence (Barbarian) (15) ·  Githyanki Parry (14) ·  Superior Darkvision (14) · Mobile: Evade Difficult Terrain (14) ·  Fast Movement (11) ·  Hellish Resistance (11) ·  Shortened Stride (11)

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