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Drilldown: creatures

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creatures > ac: 8-13 & strength: 12-18 & wisdom: 10-12

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name:
Act 2 differences (2) · Gordis (2) · Mask of Vengeance (2)
race:
Human (47) · Dwarf (18) · None (11) · Tiefling (8) · Elf (7) · Halfling (7) · Ghoul (6) · Undead (6) · Werewolf (6) · Gold Dwarf (5) · Wolf (5) · Bear (4) · High Half-Elf (4) · Worg (4) · Beast (3) · Ghast (3) · Ghost (3) · Half-Elf (3) · Half-Orc (3)
type:
Human (47) · Dwarf (18) · None (11) · Tiefling (8) · Elf (7) · Halfling (7) · Ghoul (6) · Undead (6) · Werewolf (6) · Gold Dwarf (5) · Wolf (5) · Bear (4) · High Half-Elf (4) · Worg (4) · Beast (3) · Ghast (3) · Ghost (3) · Half-Elf (3) · Half-Orc (3)
resistances:
None (107) · Poison immunity (20) · Fire resistant full (12) · fire resistance full (9) · Lightning resistant full (9) · poison resistance full (9) · necrotic resistance full (7) · Poison resistant full (7) · poison resistance nm (6) · Necrotic immunity (5) · Necrotic resistant full (5) · Bludgeoning Immunity nm (4) · Piercing Immunity nm (4) · Slashing Immunity nm (4) · Acid resistant full (3) · Bludgeoning resistant nm (3) · Cold immunity (3) · Piercing resistant nm (3) · Slashing resistant nm (3) · Thunder resistant full (3)
passives:
 Opportunity Attack (112) · Opportunity Attack (65) · Darkvision (52) ·  Extra Attack (27) ·  Dwarven Resilience (23) ·  Darkvision (19) ·  Sunlight Sensitivity (15) ·  Superior Darkvision (15) ·  Fey Ancestry (14) ·  Shadow Ambush (13) ·  Hellish Resistance (12) · Duergar Resilience (12) · Extra Attack (10) ·  Halfling Luck (8) · Born into Darkness (8) ·  Born into Darkness (7) ·  Pack Tactics (7) ·  Tenacity (passive feature) (7) ·  Unarmoured Defence (Barbarian) (7) · Danger Sense (7)

Showing below up to 185 results in range #1 to #185.

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