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Drilldown: creatures

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creatures > ac: 16-21 & movement m: 9-15 & weight kg: 10-80

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movement m:
resistances:
None (255) · Piercing resistant nm (24) · Bludgeoning resistant nm (23) · Slashing resistant nm (23) · necrotic resistant full (21) · Poison immunity (20) · Fire resistant full (8) · Poison resistant full (7) · Cold resistant full (6) · Necrotic immunity (5) · Bludgeoning resistant full (4) · Fire Immunity (4) · Fire resistance full (4) · Lightning resistant full (4) · Psychic immunity (4) · Thunder resistant full (4)
conditions:
None (238) · Aura of Protection (Aura) (24) · Astral Gravity (8) · Eternally Bound (7) · Aura of Murder (Aura) (4) · Dead (4) · Mage Armour (4) · Marshal Undead (4) · Sanctuary (3) · Soul Oath (3) · Elixir of Viciousness (2) · Longstrider (2) · Mage-Animated (2) · Necrotic Veil (2) · Ready to Parry (2) · Slightly Drunk (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (316) · Extra Attack (226) · Darkvision (75) · Great Weapon Fighting (50) · Tactical Discipline (33) · Phalanx Formation (31) · Protection (30) · Divine Health (28) · Riposte (28) · Fey Ancestry (25) · Tenacity (passive feature) (20) · Evasion (19) · Magic Resistance (18) · Crossbow Expert: Point-Blank (17) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Archery (16) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16)

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