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Drilldown: creatures

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creatures > ac: 16-21 & movement m: 9-14

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movement m:
race:
Human (171) · Githyanki (35) · Vampire spawn (16) · Elf (12) · Aberration (11) · Half-Elf (10) · Half-Orc (10) · Dwarf (8) · Elemental (8) · Tiefling (8) · None (6) · Drow (6) · Fiend (5) · Animated Armour (4) · Death Knight (4) · Redcap (4) · Skeleton (4) · Cambion (3) · Goblin (3) · Merregon (3)
resistances:
None (285) · Piercing resistant nm (28) · Poison immunity (28) · bludgeoning resistant nm (27) · slashing resistant nm (27) · Necrotic resistant full (23) · Fire resistant full (13) · Necrotic immunity (9) · Piercing resistant full (9) · Poison resistant full (9) · Bludgeoning resistant full (8) · Lightning resistant full (8) · Acid resistant full (7) · Cold resistant full (7) · Fire immunity (7) · psychic immunity (7) · Fire resistance full (6) · Slashing resistant full (6) · Lightning immunity (5) · Thunder resistant full (5)
conditions:
None (272) · Aura of Protection (Aura) (27) · Astral Gravity (8) · Eternally Bound (7) · Mage Armour (5) · Aura of Murder (Aura) (4) · Dead (4) · Marshal Undead (4) · Sanctuary (3) · Soul Oath (3)
passives:
Opportunity Attack (366) · Extra Attack (249) · Darkvision (91) · Great Weapon Fighting (51) · Tactical Discipline (40) · Phalanx Formation (31) · Divine Health (30) · Protection (30) · Riposte (28) · Fey Ancestry (25) · Evasion (23) · Magic Resistance (23) · Tenacity (passive feature) (23) · Crossbow Expert: Point-Blank (18) · Archery (17) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16)

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