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Drilldown: creatures

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creatures > ac: 16-20 & movement m: 9

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movement m:
race:
Human (168) · Githyanki (23) · Vampire spawn (16) · Elf (11) · Half-Orc (10) · Dwarf (9) · Half-Elf (9) · Aberration (8) · Elemental (8) · Tiefling (7) · Drow (6) · None (5) · Fiend (5) · Death Knight (4) · Redcap (4) · Skeleton (4) · Cambion (3) · Merregon (3)
resistances:
None (268) · Piercing resistant nm (27) · Bludgeoning resistant nm (26) · Slashing resistant nm (26) · Poison immunity (23) · Necrotic resistant full (21) · Fire resistant full (11) · necrotic immunity (8) · Poison resistant full (8) · Cold resistant full (7) · Lightning resistant full (7) · piercing resistant full (7) · Acid resistant full (6) · Bludgeoning resistant full (6) · Fire Immunity (6) · Fire resistance full (6) · Thunder resistant full (5) · Slashing resistant full (4)
conditions:
None (260) · Aura of Protection (Aura) (27) · Eternally Bound (7) · Mage Armour (5) · Dead (4) · Marshal Undead (4) · Soul Oath (3) · Aura of Murder (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · Necrotic Veil (2) · Ready to Parry (2) · See Invisibility (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (337) · Extra Attack (229) · Darkvision (81) · Great Weapon Fighting (51) · Tactical Discipline (40) · Divine Health (30) · Phalanx Formation (30) · Protection (30) · Riposte (27) · Fey Ancestry (25) · Tenacity (passive feature) (22) · Magic Resistance (19) · Crossbow Expert: Point-Blank (18) · Archery (17) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Infernal Weapon (13)

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