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Drilldown: creatures

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creatures > hp: 40-300 & ac: 16-18 & movement m: 6-9

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movement m:
race:
Human (138) · Dwarf (36) · Githyanki (20) · Vampire Spawn (16) · Elf (11) · Half-Elf (9) · Half-Orc (8) · Aberration (7) · Gnome (7) · Halfling (7) · Elemental (6) · Drow (5) · None (4) · Redcap (4) · Tiefling (4) · Cambion (3) · Gold Dwarf (3) · Merregon (3) · Skeleton (3)
resistances:
None (240) · Piercing resistant nm (26) · Bludgeoning resistant nm (25) · Slashing resistant nm (25) · Poison resistant full (23) · Necrotic resistant full (20) · poison immunity (15) · Fire resistant full (8) · Cold resistant full (7) · Lightning resistant full (6) · Piercing resistant full (6) · Acid resistant full (5) · bludgeoning resistant full (5) · Necrotic immunity (5) · poison full (5) · Poison resistance full (5) · thunder resistant full (5) · Fire immunity (4) · Fire resistance full (4)
conditions:
None (254) · Aura of Protection (Aura) (20) · Eternally Bound (7) · Mage Armour (5) · Dead (4) · Aura of Murder (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · Marshal Undead (2) · Necrotic Veil (2) · Ready to Parry (2) · See Invisibility (2) · Soul Oath (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (319) · Extra Attack (228) · Darkvision (87) · Great Weapon Fighting (54) · Tactical Discipline (44) · Dwarven Resilience (38) · Protection (37) · Phalanx Formation (34) · Riposte (30) · Crossbow Expert: Point-Blank (25) · Archery (24) · Divine Health (22) · Fey Ancestry (21) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Infernal Weapon (15) · Magic Resistance (14) · Land's Stride: Difficult Terrain (13) · Evasion (12)

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