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Drilldown: creatures

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creatures > ac: 14-21 & movement m: 9-30 & dexterity: 11-16

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movement m:
race:
Human (149) · Githyanki (17) · Vampire spawn (16) · Elf (14) · Tiefling (14) · Goblin (13) · Half-Elf (12) · Redcap (12) · Bugbear (10) · Aberration (9) · Drow (9) · Half-orc (8) · Dwarf (7) · Gnoll (7) · None (6) · Worg (5) · Animated Armour (4) · Death Knight (4) · Elemental (4) · Sahuagin (4)
resistances:
None (296) · Necrotic resistant full (23) · Piercing resistant nm (23) · Slashing resistant nm (23) · Bludgeoning resistant nm (22) · Poison immunity (18) · fire resistant full (15) · Psychic resistance full (10) · Fire resistance full (7) · Poison resistant full (7) · acid resistant full (6) · Cold resistant full (6) · Necrotic immunity (6) · Bludgeoning resistant full (5) · Lightning resistant full (5) · Psychic immunity (5) · piercing resistant full (4) · Thunder resistant full (4)
conditions:
None (292) · Aura of Protection (Aura) (16) · Mage Armour (13) · Death Ward (8) · Eternally Bound (7) · Slightly Drunk (7) · Marshal Undead (4) · Aura of Murder (Aura) (3) · Drunk (3) · Soul Oath (3) · Aura of Courage (Aura) (2) · Dead (2) · Elixir of Viciousness (2) · Fire Shield: Chill (2) · Freedom of Movement (2) · Invigorating Fanaticism (2) · Longstrider (2) · Mage-Animated (2) · Ready to Parry (2) · Sleeping (2)
passives:
Opportunity Attack (373) · Extra Attack (185) · Darkvision (131) · Tactical Discipline (40) · Great Weapon Fighting (35) · Tenacity (passive feature) (33) · Fey Ancestry (31) · Phalanx Formation (29) · Riposte (27) · Protection (23) · Divine Health (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Hellish Resistance (14) · Sunlight Sensitivity (14) · Infernal Weapon (13) · Magic Resistance (13) · Charger (11)

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