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Drilldown: creatures

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creatures > ac: 14-21 & movement m: 9-30 & constitution: 15-21

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movement m:
race:
Human (125) · Githyanki (30) · Vampire spawn (16) · Half-Orc (13) · Redcap (12) · Tiefling (9) · Drow (7) · Dwarf (7) · Skeleton (7) · Elf (6) · None (5) · Aberration (5) · Elemental (5) · Death Knight (4) · Half-Elf (4) · Wolf (4) · Alioramus (3) · Cambion (3) · Merregon (3) · Steel Watcher (3)
resistances:
None (224) · Piercing resistant nm (29) · Bludgeoning resistant nm (28) · Slashing resistant nm (28) · Poison immunity (24) · necrotic resistant full (19) · Fire resistant full (9) · Psychic resistance full (9) · Poison resistant full (7) · Bludgeoning resistant full (5) · bludgeoning vulnerability (5) · Cold resistant full (5) · Necrotic immunity (5) · Piercing resistant full (5) · Psychic immunity (5) · Fire resistance full (4) · psychic resistant full (4)
conditions:
None (200) · Aura of Murder (Aura) (16) · Aura of Protection (Aura) (16) · Mage Armour (12) · Unstoppable (10) · Astral Gravity (8) · Death Ward (8) · Eternally Bound (7) · Marshal Undead (4) · Sanctuary (3) · Soul Oath (3) · Dead (2) · Freedom of Movement (2) · Mage-Animated (2) · Ready to Parry (2) · Slayer Form (2)
passives:
Opportunity Attack (299) · Extra Attack (177) · Darkvision (88) · Great Weapon Fighting (49) · Phalanx Formation (29) · Protection (29) · Magic Resistance (28) · Riposte (26) · Tactical Discipline (26) · Divine Health (18) · Evasion (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17)

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