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Drilldown: creatures

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creatures > ac: 14-16 & strength: 12-19

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race:
Human (85) · Dwarf (30) · Halfling (15) · Bugbear (11) · Elf (10) · Goblin (10) · Githyanki (9) · Gnome (8) · Redcap (8) · None (7) · Half-Elf (7) · Tiefling (7) · Wolf (7) · Dark Justiciar (6) · Gnoll (6) · Gold dwarf (6) · Spider (6) · Dog (5) · Skeleton (5) · Worg (5)
resistances:
None (214) · Poison resistant full (26) · Poison immunity (21) · Lightning resistant full (18) · Fire resistant full (12) · Bludgeoning resistant nm (11) · Piercing resistant nm (11) · slashing resistant nm (11) · Necrotic resistant full (10) · Psychic resistance full (9) · poison resistance full (7) · Radiant vulnerability (7) · Thunder resistant full (6) · Acid resistant full (5) · Cold resistant full (5) · Fire resistance full (5) · Lightning resistance full (4) · Necrotic immunity (4)
conditions:
None (277) · Death Ward (8) · Aura of Protection (Aura) (3) · Dominated Will (3) · Charmed (2) · Drunk (2) · Mage Armour (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2) · Sleeping (2) · Slightly Drunk (2)
passives:
Opportunity Attack (308) · Darkvision (139) · Extra Attack (120) · Dwarven Resilience (37) · Crossbow Expert: Point-Blank (23) · Archery (22) · Fey Ancestry (22) · Sunlight Sensitivity (19) · Brave (15) · Halfling Luck (15) · Land's Stride: Difficult Terrain (15) · Superior Darkvision (14) · Tenacity (passive feature) (13) · Duergar Resilience (11) · Brute (10) · Evasion (10) · Unarmoured Defence (Barbarian) (9)

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