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Drilldown: creatures

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creatures > ac: 13-21 & strength: 14-18

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race:
Human (84) · Githyanki (36) · Dwarf (16) · Vampire spawn (16) · Elf (13) · None (12) · Bugbear (11) · Gnome (10) · Undead (9) · Half-Elf (8) · Tiefling (8) · Worg (8) · Aberration (7) · Elemental (7) · Ghost (7) · Goblin (7) · Halfling (7) · Redcap (7)
resistances:
None (241) · Poison Immunity (40) · Piercing resistant nm (37) · Bludgeoning resistant nm (36) · Slashing resistant nm (36) · Necrotic resistant full (34) · Fire resistant full (22) · Lightning resistant full (21) · Poison resistant full (18) · Acid resistant full (11) · Thunder resistant full (11) · fire resistance full (10) · Cold resistant full (9) · Necrotic immunity (9) · Necrotic resistance full (7) · poison resistance full (7) · psychic immunity (6)
conditions:
None (287) · Aura of Protection (Aura) (30) · Eternally Bound (7) · Astral Gravity (4) · Sacred Defiance Aura (4) · Drunk (3) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Dead (2) · Mage Armour (2) · Ready to Parry (2) · Sanctuary (2) · Sleeping (2) · Slightly Drunk (2)
passives:
Opportunity Attack (369) · Extra Attack (169) · Darkvision (143) · Divine Health (33) · Tenacity (passive feature) (32) · Fey Ancestry (23) · Great Weapon Fighting (23) · Sunlight Sensitivity (20) · Dwarven Resilience (19) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Danger Sense (16) · Githyanki Parry (16) · Mobile (16) · Mobile: Evade Difficult Terrain (16) · Mobile: Evade Opportunity Attack (16) · Unarmoured Defence (Barbarian) (16) · Evasion (14) · Magic Resistance (14) · Tactical Discipline (14)

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