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Drilldown: creatures

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creatures > ac: 13-20 & wisdom: 10-11

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name:
Act 2 differences (2) · Caralee Grollo (2) · Cashguard Artillerist Morra (2) · Ghoul (2) · Lady Durinbold's Attendant (2) · Worg (2)
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wisdom:
race:
Human (53) · Gnome (19) · Vampire spawn (16) · None (12) · Elemental (12) · Half-Elf (12) · Half-orc (11) · Halfling (10) · Tiefling (10) · Bugbear (9) · Dwarf (8) · Undead (8) · Worg (8) · Elf (7) · Drow (6) · Dark Justiciar (4) · Spider (4) · Crawling Claw (3) · Ghast (3) · Steel Watcher (3)
resistances:
None (161) · Poison immunity (32) · Bludgeoning resistant nm (31) · Piercing resistant nm (31) · slashing resistant nm (31) · Necrotic resistant full (25) · Fire resistant full (13) · Lightning resistant full (11) · Necrotic immunity (11) · fire resistance full (9) · Acid resistant full (8) · Poison resistant full (7) · Fire immunity (6) · necrotic resistance full (6) · Psychic immunity (6) · Radiant vulnerability (6) · Thunder resistant full (6) · Cold immunity (4)
passives:
Opportunity Attack (234) · Darkvision (105) · Extra Attack (76) · Fey Ancestry (22) · Great Weapon Fighting (22) · Divine Health (19) · Gnome Cunning (19) · Shortened Stride (19) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16) · Mobile (15) · Mobile: Evade Difficult Terrain (15) · Mobile: Evade Opportunity Attack (15) · Tenacity (passive feature) (15) · Danger Sense (13) · Sunlight Sensitivity (13) · Unarmoured Defence (Barbarian) (13) · Ethereal (11)

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