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Drilldown: creatures

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creatures > ac: 13-20 & movement m: 9-30 & charisma: 7-12

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movement m:
race:
Human (145) · Goblin (80) · Githyanki (25) · Dwarf (21) · Tiefling (21) · Half-Elf (16) · Vampire Spawn (16) · Elf (12) · Redcap (12) · Bugbear (10) · Elemental (10) · Drow (9) · Half-orc (9) · None (8) · Worg (8) · Undead (7) · Gnoll (6) · Aberration (5) · Dark Justiciar (5) · Wolf (4)
resistances:
None (364) · Piercing resistant nm (30) · slashing resistant nm (30) · Bludgeoning resistant nm (29) · Necrotic resistant full (27) · poison immunity (23) · fire resistant full (17) · Fire resistance full (16) · Psychic resistance full (9) · poison resistance nm (8) · Poison resistant full (8) · Fire immunity (7) · Lightning resistant full (7) · necrotic resistance full (7) · Radiant vulnerability (7) · Poison resistance full (6)
conditions:
None (397) · Slightly Drunk (27) · Mage Armour (9) · Death Ward (8) · Eternally Bound (7) · Dead (4) · Sacred Defiance Aura (4) · Sleeping (4) · Drunk (3) · Astral Conduit (2) · See Invisibility (2)
passives:
Opportunity Attack (470) · Darkvision (210) · Extra Attack (193) · Fey Ancestry (35) · Great Weapon Fighting (33) · Sunlight Sensitivity (33) · Crossbow Expert: Point-Blank (29) · Phalanx Formation (28) · Protection (28) · Riposte (25) · Dwarven Resilience (22) · Hellish Resistance (21) · Archery (16) · Crossbow Expert: Wounding (16) · Sunlight Hypersensitivity (16) · Vampire Regeneration (16)

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