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Drilldown: creatures

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creatures > ac: 13-17 & dexterity: 10-13

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race:
Human (84) · Goblin (41) · Dwarf (24) · Githyanki (13) · Gnome (13) · Redcap (12) · Half-Orc (9) · Gold dwarf (6) · Half-Elf (6) · Halfling (6) · Mind Flayer (6) · Tiefling (6) · Beast (5) · Skeleton (5) · None (4) · Dark Justiciar (4) · Elemental (4) · Elf (4)
resistances:
None (214) · Poison resistant full (17) · Poison immunity (16) · Lightning resistant full (11) · Psychic resistance full (9) · poison resistance full (8) · Fire resistant full (7) · Necrotic resistant full (6) · Fire resistance full (5) · Acid resistant full (4) · Bludgeoning resistant full (4) · Bludgeoning resistant nm (4) · Cold resistant full (4) · Necrotic immunity (4) · Piercing resistant full (4) · Piercing resistant nm (4) · Radiant vulnerability (4) · slashing resistant nm (4)
conditions:
None (238) · Slightly Drunk (10) · Death Ward (8) · Mage Armour (7) · Aura of Protection (Aura) (3) · Dead (3) · Astral Conduit (2) · Elixir of Viciousness (2) · Longstrider (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2)
passives:
Opportunity Attack (285) · Darkvision (138) · Extra Attack (90) · Great Weapon Fighting (37) · Phalanx Formation (36) · Riposte (33) · Dwarven Resilience (31) · Danger Sense (17) · Unarmoured Defence (Barbarian) (17) · Sunlight Sensitivity (14) · Gnome Cunning (13) · Shortened Stride (13) · Fast Movement (12) · Fey Ancestry (12) · Protection (12) · Tenacity (passive feature) (10) · Magic Resistance (9) · Superior Darkvision (9)

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