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Drilldown: creatures

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creatures > ac: 13-16 & dexterity: 6-14

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race:
Human (94) · Goblin (85) · Dwarf (25) · Gnome (16) · Half-Elf (14) · Githyanki (12) · Halfling (12) · Redcap (12) · Bugbear (11) · Elf (10) · Half-Orc (9) · None (8) · Worg (8) · Skeleton (7) · Tiefling (7) · Dark Justiciar (6) · Gold dwarf (6) · Mind Flayer (6)
resistances:
None (322) · Poison immunity (22) · Poison resistant full (18) · Lightning resistant full (12) · Necrotic resistant full (10) · Fire resistant full (9) · poison resistance full (9) · Psychic resistance full (9) · Radiant vulnerability (7) · Acid resistant full (6) · Bludgeoning resistant nm (5) · Bludgeoning vulnerability (5) · Cold resistant full (5) · Necrotic immunity (5) · Piercing resistant nm (5) · Slashing resistant nm (5)
conditions:
None (331) · Slightly Drunk (26) · Mage Armour (15) · Death Ward (8) · Dead (4) · Sleeping (4) · Aura of Murder (Aura) (3) · Drunk (3) · Astral Conduit (2) · Aura of Protection (Aura) (2) · Mind Flayer Form (2) · Permanent Mind Sanctuary (2)
passives:
Opportunity Attack (399) · Darkvision (223) · Extra Attack (108) · Great Weapon Fighting (37) · Phalanx Formation (36) · Riposte (33) · Dwarven Resilience (32) · Fey Ancestry (25) · Tenacity (passive feature) (23) · Sunlight Sensitivity (19) · Danger Sense (18) · Unarmoured Defence (Barbarian) (18) · Gnome Cunning (16) · Shortened Stride (16) · Fast Movement (14) · Brave (12) · Halfling Luck (12) · Magic Resistance (11) · Protection (11) · Superior Darkvision (11)

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