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Drilldown: creatures

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creatures > ac: 12-21 & dexterity: 6-12 & charisma: 0-20

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race:
Human (92) · Dwarf (34) · Half-orc (18) · Gnome (12) · Githyanki (11) · Half-Elf (10) · Skeleton (9) · Tiefling (9) · Ogre (8) · Drow (7) · Elemental (7) · Goblin (7) · Halfling (7) · None (6) · Grim Visage (6) · Bear (5) · Gold dwarf (5) · Mind Flayer (5) · Myconid (5)
resistances:
None (202) · Poison immunity (37) · poison resistance full (15) · Lightning resistant full (13) · Necrotic immunity (13) · Poison resistant full (13) · Necrotic resistant full (12) · Fire resistant full (11) · Psychic resistance full (9) · Bludgeoning resistant nm (7) · Cold resistant full (7) · Fire immunity (7) · Fire vulnerability (7) · Piercing resistant full (7) · piercing resistant nm (7) · Psychic vulnerability (7) · Slashing resistant nm (7)
conditions:
None (234) · Aura of Protection (Aura) (29) · Death Ward (8) · Shadow Visage (6) · Dead (5) · Mage Armour (4) · Marshal Undead (4) · Slightly Drunk (4) · Soul Oath (3) · Astral Conduit (2) · Aura of Courage (Aura) (2) · Aura of Devotion (Aura) (2) · Elixir of Viciousness (2) · Longstrider (2) · Necrotic Veil (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (307) · Darkvision (124) · Extra Attack (123) · Dwarven Resilience (38) · Divine Health (32) · Tactical Discipline (31) · Sunlight Sensitivity (30) · Tenacity (passive feature) (30) · Superior Darkvision (22) · Duergar Resilience (19) · Fey Ancestry (19) · Great Weapon Fighting (18) · Danger Sense (16) · Unarmoured Defence (Barbarian) (16) · Magic Resistance (15) · Gnome Cunning (12) · Charger (11) · Fast Movement (11) · Shortened Stride (11)

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