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Drilldown: creatures

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creatures > ac: 12-20 & movement m: 9-30 & dexterity: 10-13

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movement m:
race:
Human (153) · Goblin (40) · Half-Orc (15) · Githyanki (13) · Redcap (13) · Half-Elf (11) · Tiefling (11) · Dwarf (8) · Ogre (8) · Drow (7) · Skeleton (7) · Grim Visage (6) · Werewolf (6) · None (5) · Elemental (5) · Beast (4) · Dark Justiciar (4) · Death Knight (4) · Elf (4)
resistances:
None (294) · Poison immunity (31) · Necrotic resistant full (13) · Fire resistant full (9) · Psychic resistance full (9) · Necrotic immunity (8) · Cold resistant full (7) · Psychic vulnerability (7) · bludgeoning resistant full (6) · Piercing resistant full (6) · acid resistant full (5) · bludgeoning resistant nm (5) · Fire resistance full (5) · lightning resistant full (5) · Piercing resistant nm (5) · slashing resistant full (5) · slashing resistant nm (5)
conditions:
None (269) · Aura of Protection (Aura) (27) · Slightly Drunk (11) · Death Ward (8) · Mage Armour (8) · Shadow Visage (6) · Dead (5) · Marshal Undead (4) · Soul Oath (3) · Astral Conduit (2) · BOOOAL's Faithful (2) · Elixir of Viciousness (2) · Longstrider (2) · Necrotic Veil (2) · Undead Ward Aura (2)
passives:
Opportunity Attack (356) · Extra Attack (159) · Darkvision (136) · Great Weapon Fighting (44) · Tactical Discipline (40) · Divine Health (29) · Phalanx Formation (28) · Protection (28) · Tenacity (passive feature) (27) · Riposte (26) · Fey Ancestry (20) · Sunlight Sensitivity (14) · Unarmoured Defence (Barbarian) (13) · Danger Sense (12) · Infernal Weapon (12) · Charger (11) · Hellish Resistance (11) · Magic Resistance (11) · Fast Movement (9)

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