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Drilldown: creatures

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creatures > ac: 12-19 & constitution: 10-12

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constitution:
race:
Goblin (86) · Human (73) · Tiefling (18) · Dwarf (17) · Halfling (16) · None (10) · Cat (10) · Gold dwarf (10) · Lightfoot Halfling (9) · Undead (9) · Dark Justiciar (6) · Ghost (6) · Drow (5) · Elf (5) · Gnoll (5) · Half-Elf (5) · Wolf (5)
type:
Goblin (86) · Human (73) · Tiefling (18) · Dwarf (17) · Halfling (16) · None (10) · Cat (10) · Gold dwarf (10) · Lightfoot Halfling (9) · Undead (9) · Dark Justiciar (6) · Ghost (6) · Drow (5) · Elf (5) · Gnoll (5) · Half-Elf (5) · Wolf (5)
resistances:
None (262) · Poison Immunity (28) · Lightning resistant full (23) · fire resistance full (22) · fire resistant full (21) · Poison resistant full (14) · Necrotic resistant full (13) · Necrotic immunity (11) · Acid resistant full (9) · poison resistance full (8) · Thunder resistant full (8) · Radiant vulnerability (7) · Cold resistant full (6) · necrotic resistance full (6) · poison resistance nm (6) · bludgeoning resistant nm (5) · Lightning Resistance full (5) · Piercing resistant nm (5) · psychic immunity (5) · slashing resistant nm (5)
passives:
 Opportunity Attack (289) · Darkvision (209) · Opportunity Attack (66) ·  Extra Attack (45) ·  Sunlight Sensitivity (29) ·  Dwarven Resilience (26) ·  Fey Ancestry (26) ·  Halfling Luck (25) ·  Darkvision (24) ·  Hellish Resistance (21) · Brave (21) · None (15) ·  Land's Stride: Difficult Terrain (15) ·  Pack Tactics (14) ·  Superior Darkvision (13) · Duergar Resilience (13) · Extra Attack (12) ·  Feline Fall (11) ·  Incorporeal Movement (10) ·  Ethereal (9)

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