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Drilldown: creatures

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creatures > ac: 11-18 & movement m: 9-30 & strength: 16-22

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movement m:
race:
Human (142) · Vampire spawn (16) · Githyanki (15) · Half-Orc (14) · Redcap (13) · Tiefling (13) · Elf (12) · Elemental (8) · Ogre (8) · Worg (8) · None (7) · Drow (7) · Aberration (6) · Dwarf (6) · Half-Elf (6) · Werewolf (6) · Wolf (5) · Beast (4) · Skeleton (4)
resistances:
None (280) · Piercing resistant nm (32) · Poison immunity (32) · Bludgeoning resistant nm (31) · slashing resistant nm (31) · Necrotic resistant full (24) · fire resistant full (14) · Poison resistant full (11) · Cold resistant full (9) · Fire Resistance full (8) · Lightning resistance full (7) · Lightning resistant full (6) · Acid resistant full (5) · Fire Immunity (5) · Necrotic immunity (5) · Piercing resistant full (5)
conditions:
None (287) · Aura of Protection (Aura) (18) · Aura of Murder (Aura) (14) · Unstoppable (10) · Eternally Bound (7) · Dead (5) · Sacred Defiance Aura (4) · Elixir of Viciousness (2) · Invigorating Fanaticism (2) · Longstrider (2) · Marshal Undead (2) · Ready to Parry (2) · Sanctuary (2) · Slightly Drunk (2) · Soul Oath (2)
passives:
Opportunity Attack (369) · Extra Attack (208) · Darkvision (128) · Great Weapon Fighting (51) · Tactical Discipline (40) · Phalanx Formation (31) · Riposte (29) · Magic Resistance (25) · Protection (24) · Divine Health (21) · Tenacity (passive feature) (19) · Fey Ancestry (18) · Sunlight Hypersensitivity (17) · Vampire Regeneration (17) · Unarmoured Defence (Barbarian) (15) · Danger Sense (14) · Murder Hungry (14) · Hellish Resistance (13) · Infernal Weapon (13)

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