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Drilldown: creatures

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creatures > ac: 11-15 & dexterity: 8-12 & conditions: None

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name:
race:
Human (45) · Dwarf (22) · Gnome (15) · Githyanki (11) · Goblin (11) · Gold Dwarf (11) · Tiefling (9) · Ogre (8) · Half-Orc (7) · Skeleton (7) · Hobgoblin (6) · Mephit (6) · Wood Elf (6) · Bear (5) · Myconid (5)
type:
Human (45) · Dwarf (22) · Gnome (15) · Githyanki (11) · Goblin (11) · Gold Dwarf (11) · Tiefling (9) · Ogre (8) · Half-Orc (7) · Skeleton (7) · Hobgoblin (6) · Mephit (6) · Wood Elf (6) · Bear (5) · Myconid (5)
resistances:
None (168) · poison immunity (23) · Poison resistance full (14) · poison resistant full (11) · fire resistant full (9) · lightning resistant full (9) · Bludgeoning vulnerability (7) · Fire vulnerability (7) · bludgeoning resistant nm (5) · Piercing resistant nm (5) · Poison resistance nm (5) · Slashing resistant nm (5) · Fire resistance full (4) · Necrotic immunity (4) · Slashing resistance full (4)
conditions: (Click arrow to add another value)
passives:
 Opportunity Attack (186) · Darkvision (104) · Opportunity Attack (57) ·  Dwarven Resilience (34) ·  Extra Attack (31) ·  Darkvision (25) ·  Superior Darkvision (25) ·  Sunlight Sensitivity (23) ·  Fey Ancestry (22) ·  Shortened Stride (17) · Extra Attack (17) ·  Gnome Cunning (15) ·  Tenacity (passive feature) (14) ·  Unarmoured Defence (Barbarian) (14) · Duergar Resilience (14) ·  Fast Movement (9) ·  Hellish Resistance (9) ·  Shadow Ambush (9) · Born into Darkness (9) · Danger Sense (9)

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