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Drilldown: creatures

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creatures > ac: 11-14 & strength: 14-16

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name:
Act 2 differences (2)
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strength:
race:
Human (22) · Githyanki (12) · Undead (11) · Bugbear (9) · None (8) · Dwarf (7) · Ghost (6) · Half-Elf (6) · Tiefling (5) · Werewolf (5) · Bear (4) · Elf (4) · Gnome (4) · Halfling (4) · Skeleton (4) · Worg (4) · Dark Justiciar (3) · Goblin (3) · Shadow Mastiff (3)
resistances:
None (83) · Poison immunity (20) · fire resistance full (14) · Lightning resistant full (12) · Fire resistant full (10) · necrotic resistance full (10) · Necrotic immunity (9) · Necrotic resistant full (9) · Poison resistant full (7) · Cold immunity (6) · Acid resistant full (5) · Thunder resistant full (5) · Bludgeoning resistant nm (4) · Lightning resistance full (4) · Piercing resistant nm (4) · poison resistance full (4) · Slashing resistant nm (4)
passives:
Opportunity Attack (148) · Darkvision (74) · Extra Attack (21) · Tenacity (passive feature) (10) · Danger Sense (9) · Dwarven Resilience (9) · Brute (8) · Fey Ancestry (8) · Unarmoured Defence (Barbarian) (8) · Ethereal (7) · Incorporeal Movement (7) · Sunlight Sensitivity (7) · Fast Movement (5) · Hellish Resistance (5) · Multiattack: Wounded (Werewolf) (5)

Showing below up to 154 results in range #1 to #154.

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