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Drilldown: creatures

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creatures > ac: 11-13 & constitution: 12-14

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name:
Act 2 differences (2) · Gordis (2) · Hyena (2) · Lorroakan (2) · Mind Flayer (2)
constitution:
race:
Human (52) · Dwarf (23) · Githyanki (11) · Gold dwarf (9) · Tiefling (8) · Mephit (7) · None (6) · Halfling (6) · Undead (6) · Werewolf (6) · Wood Elf (6) · Gnome (5) · Half-Elf (5) · High Half-Elf (5) · Wolf (5) · Bear (4) · Hobgoblin (4) · Worg (4)
type:
Human (52) · Dwarf (23) · Githyanki (11) · Gold dwarf (9) · Tiefling (8) · Mephit (7) · None (6) · Halfling (6) · Undead (6) · Werewolf (6) · Wood Elf (6) · Gnome (5) · Half-Elf (5) · High Half-Elf (5) · Wolf (5) · Bear (4) · Hobgoblin (4) · Worg (4)
resistances:
None (159) · Poison immunity (18) · Fire resistant full (14) · Poison resistance full (12) · Poison resistant full (11) · fire resistance full (10) · necrotic immunity (9) · Acid resistant full (7) · lightning resistant full (7) · necrotic resistance full (7) · thunder resistant full (7) · poison resistance nm (6) · Cold Immunity (5) · cold resistant full (5) · Fire immunity (5)
passives:
 Opportunity Attack (164) · Darkvision (93) · Opportunity Attack (65) ·  Dwarven Resilience (34) ·  Fey Ancestry (22) ·  Sunlight Sensitivity (22) ·  Superior Darkvision (22) ·  Darkvision (21) ·  Extra Attack (21) · Duergar Resilience (17) ·  Pack Tactics (13) · Extra Attack (12) ·  Shadow Ambush (10) ·  Halfling Luck (9) ·  Hellish Resistance (9) ·  Ethereal (8) · Brave (7) ·  Shortened Stride (6) · Born into Darkness (6) · Multiattack: Wounded (Werewolf) (6)

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