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Renan

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Zealot Renan is a human Zealot of the Absolute located outside Moonrise Towers in Act Two. She can be found patrolling around the towers' docks.

Involvement

Moonrise Towers

Renan is first encountered at the Moonrise Towers Docks, where she patrols the length of the north side. Should Acolyte Marls jump off into the water, she will react with surprise and reassure the party that she is loyal to the Absolute.

Defending Moonrise Towers

If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Renan is killed during the subsequent battle. Her corpse will be situated on the bridge leading into Moonrise Towers proper, at X: -152 Y: -114.

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Halberd
Damage: 5~14
D10 Slashing.png
1d10 + 4Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Damage: 1~6

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Branding Smite Melee.webp
Branding Smite Branding Smite (+ + )
Damage: 2~12
D6 Radiant.png
Normal weapon damage
+ 2d6Damage TypesRadiant

Your weapon gleams with astral radiance as you strike and possibly mark your targets with light, preventing it from turning Invisible Invisible.

 Range: Normal weapon range
Thunderous Smite.webp
Thunderous Smite Thunderous Smite (+ + )
Damage: 2~12
D6 Thunder.png
Normal weapon damage
+ 2d6Damage TypesThunder

Your melee weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone Prone.

STR Save
 Range: Normal weapon range
Lay on Hands Greater Healing.webp
Lay on Hands: Greater Healing Lay on Hands: Greater Healing (+ 2)
Healing:
Paladin Level x 4Healing

Imbue your hands with divine power to heal an ally.

 Melee: 1.5 m / 5  ft
Lay on Hands Lesser Healing.webp
Lay on Hands: Lesser Healing Lay on Hands: Lesser Healing (+ )
Healing:
Paladin Level x 2Healing

Imbue your hands with divine power to heal an ally.

 Melee: 1.5 m / 5  ft

Tactician only

Abjure Enemy.webp
Abjure Enemy Abjure Enemy (+ )

Frighten Frighten an enemy. They'll be easier to hit and cannot move.

Fiends and undead have Disadvantage Icon.png Disadvantage on this Saving Throw

WIS Save
 Range: 18 m / 60 ft

Notable loot