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Races

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There are a great variety of Races that can be found in the Forgotten Realms and played in Baldur's Gate 3, both civilized and savage. A creature's race determines its lineage and innate powers and abilities.

All races have their own strengths and many possess unique abilities and powers. Sometimes creatures can even cast spells as a result of their racial heritage.

Race affects NPC reactions and available interactions during conversations. Each race also has unique attack animations (while spellcasting animations are based on class).

See below for a list of races.

Overview of Playable Races

There are 11 playable races in Baldur's Gate 3. Many playable races are divided into subraces, which further defines a character's strengths, abilities, and appearance.

Refer to individual Race pages for further details.

Unless otherwise noted, spells gained from race may only be cast once per Long Rest.

In D&D 5e races tend to receive fixed ability score bonuses as racial bonuses. Baldur's Gate 3 instead awards each race the following ability score bonuses for the player to freely allocate:

Race and Subraces Base Speed Proficiencies Features
From Race From Subrace From Race From Subrace
Race Human.png
Human
Standard
9 m / 30 ft
Weapons

Armour

Skills

Human Versatility
Race Elf.png
Elf
Race High Elf.png
Standard 9 m / 30 ft Weapons

Skills

High Elf

-

Fey Ancestry

Darkvision Icon.png Darkvision

High Elf
Race Wood Elf.png
Fast 10.5 m / 35 ft Wood Elf

Skills

Wood Elf

Fleet of Foot

  • Increases base movement speed by 1.5 m / 5 ft.
Race Drow.png
Drow
Race Lolth-Sworn Drow.png
Standard 9 m / 30 ft Weapons

Skills

Fey Ancestry

Superior Darkvision

Drow Magic

The only difference between Drow subraces lies in their available dialogue options.
Race Seldarine Drow.png
Race Half-Elf.png
Half-Elf
Race High Half-Elf.png
Standard 9 m / 30 ft Weapons

Armour

High Half-Elf

-

Fey Ancestry

Darkvision Icon.png Darkvision

High Half-Elf
Race Wood Half-Elf.png
Fast 10.5 m / 35 ft Wood Half-Elf

Skills

Wood Half-Elf

Fleet of Foot

  • Increases base movement speed by 1.5 m / 5 ft.
Race Drow Half-Elf.png
Standard 9 m / 30 ft Drow Half-Elf

-

Drow Half-Elf

Drow Magic

Race Half-Orc.png
Half-Orc
Standard 9 m / 30 ft Skills Darkvision Icon.png Darkvision

Savage Attacks

  • Add one additional dice of damage when scoring a critical hit with a melee weapon

Relentless Endurance

  • Drop to 1 hit point instead of being downed, once per long rest
Race Halfling.png
Halfling
Race Lightfoot Halfling.png
Slow 7.5 m / 25 ft - Lightfoot Halfling

-

Lucky
  • Single reroll on a 1 for certain rolls

Brave

Lightfoot Halfling
Race Strongheart Halfling.png
Strongheart Halfling

-

Strongheart Halfling

Strongheart Resilience

Race Dwarf.png
Dwarf
Race Gold Dwarf.png
Slow 7.5 m / 25 ft Weapons Gold Dwarf

-

Dwarven Resilience

Darkvision Icon.png Darkvision

Gold Dwarf

Dwarven Toughness

Race Shield Dwarf.png
Shield Dwarf

Armour

Shield Dwarf

-

Race Duergar.png
Duergar

-

Duergar

Duergar Resilience

Superior Darkvision

Duergar Magic

Race Gnome.png
Gnome
Race Forest Gnome.png
Slow 7.5 m / 25 ft - Forest Gnome

-

Gnome Cunning

Darkvision Icon.png Darkvision

Forest Gnome

Additional Spell

Race Deep Gnome.png
Deep Gnome

-

Deep Gnome
Race Rock Gnome.png
Rock Gnome

Skills

Rock Gnome

-

Race Tiefling.png
Tiefling
Race Asmodeus Tiefling.png
Standard 9 m / 30 ft - Hellish Resistance

Darkvision Icon.png Darkvision

Asmodeus Tiefling

Tiefling Magic

Race Mephistopheles Tiefling.png
Mephistopheles Tiefling

Tiefling Magic

Race Zariel Tiefling.png
Zariel Teifling

Tiefling Magic

Race Githyanki.png
Githyanki
Standard 9 m / 30 ft Weapons

Armour

Astral Knowledge

Githyanki Psionics

Race Dragonborn.png
Dragonborn
Race Black Dragonborn.png
Standard 9 m / 30 ft - - Black Dragonborn

Draconic Ancestry

Acid Breath

  • 17ft cone of 2d6 Acid damage
Race Blue Dragonborn.png
Blue Dragonborn

Draconic Ancestry

Lightning Breath

  • 17ft cone of 2d6 Lightning damage
Race Brass Dragonborn.png
Brass Dragonborn

Draconic Ancestry

Fire Breath

  • 17ft line of 2d6 Fire damage
Race Bronze Dragonborn.png
Bronze Dragonborn

Draconic Ancestry

Lightning Breath

  • 17ft cone of 2d6 Lightning damage
Race Copper Dragonborn.png
Copper Dragonborn

Draconic Ancestry

Acid Breath

  • 17ft cone of 2d6 Acid damage
Race Gold Dragonborn.png
Gold Dragonborn

Draconic Ancestry

Fire Breath

  • 17ft cone of 2d6 Fire damage
Race Green Dragonborn.png
Green Dragonborn

Draconic Ancestry

Acid Breath

  • 17ft cone of 2d6 Acid damage
Race Red Dragonborn.png
Red Dragonborn

Draconic Ancestry

Fire Breath

  • 17ft cone of 2d6 Fire damage
Race Silver Dragonborn.png
Silver Dragonborn

Draconic Ancestry

Frost Breath

  • 17ft cone of 2d6 Cold damage
Race White Dragonborn.png
White Dragonborn

Draconic Ancestry

Frost Breath

  • 17ft cone of 2d6 Cold damage

Non-Playable Races

There are many more non-playable races, many of which are extremely dangerous and monstrous. See below for a list of all non-playable races and their abilities.

Trivia