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Marls
“W-worms. Worms in their heads. Worms all over!„
Involvement
When speaking with Marls, the party can ask him about the crates being shipped. If the party discovers there are crates filled with a thousand tadpoles, the party can opt to use Illithid Persuasion to break down a mental wall Marls put up to block his own knowledge of the contents of the crates. Then, the party can either convince him to jump off the docks to his death, or rebuild the mental wall:
- You had best wash them off.
- [WISDOM] Guard duty's boring. You're letting your imagination run away with you. (DC 14)
- Leave.
Telling him to wash off the tadpoles causes him to jump off the dock to his death, which grants Inspiration via the background goal "Swimming with the Shadows". All options except the second option will cause non-Vengeance paladins to break their oath.
Defending Moonrise Towers
If the Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Marls (if alive) will be part of the remaining forces defending Moonrise Towers. Marls can be found on the rafters above the ground floor's main hall and Disciple Z'rell, where he can sit to harass the party and their allies.
His combat dialogue will be different, depending on if the party had previously tore down his mental defences or not.[1]
Combat
Attacks and abilities
Loot
Notes
- Marls also has the abilities of a Zealot of the Absolute, but he is not able to use any Smites since he doesn't carry a melee weapon.
References
- ↑ "Can't believe you'd betray the Absolute. Idiot." (Regular line}
"Believe - can't. Idiot! The Absolute... be-tray." (Garbled line)