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'''[[Ravaged Beach]]'''
'''[[Ravaged Beach]]'''
* Free her from her pod aboard the Nautiloid, wake her up on the [[Ravaged Beach]] and have her join your active group. (If there are too many characters and she cant join, these points will not be acquired.) ({{Approval|Shadowheart|+10}})
* Free her from her pod aboard the Nautiloid, wake her up on the [[Ravaged Beach]] and have her join your active group. (If there are too many characters and she cant join, these points will not be acquired.) {{Approval|Shadowheart|+10}}
* Accept [[Astarion]]'s apology when you meet him and say you would have done the same ({{Approval|Shadowheart|+1}})
* Accept [[Astarion]]'s apology when you meet him and say you would have done the same {{Approval|Shadowheart|+1}}
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]] or tell it ([[Speak with Animals (Condition)|Speak with Animals]]) that you will not hurt it ({{Approval|Shadowheart|+1}})
* Use [[Animal Handling]] to calm the Scared Boar found near [[Astarion]] or tell it ([[Speak with Animals (Condition)|Speak with Animals]]) that you will not hurt it {{Approval|Shadowheart|+1}}


'''Roadside Cliffs'''
'''Roadside Cliffs'''
* Persuade the Tieflings to shoot open the trap holding [[Lae'zel]]. (Warning. This forces you to choose between killing Lae'zel or the tieflings. Making you lose a companion or getting a massive amount of disapproval.)({{Approval|Shadowheart|+1}})
* Persuade the Tieflings to shoot open the trap holding [[Lae'zel]]. (Warning. This forces you to choose between killing Lae'zel or the tieflings. Making you lose a companion or getting a massive amount of disapproval.){{Approval|Shadowheart|+1}}
** Attack [[Lae'zel]] (Seems to kill her permanently.) ({{Approval|Shadowheart|+5}})
** Attack [[Lae'zel]] (Seems to kill her permanently.) {{Approval|Shadowheart|+5}}


* Ask [[Lae'zel]] to say 'please' after rescuing her ({{Approval|Shadowheart|+1}})
* Ask [[Lae'zel]] to say 'please' after rescuing her {{Approval|Shadowheart|+1}}


'''[[Chapel Entrance]]'''
'''[[Chapel Entrance]]'''
* Solve the encounter with [[Gimblebock]] outside the Crypt without violence. ({{Approval|Shadowheart|+1}})
* Solve the encounter with [[Gimblebock]] outside the Crypt without violence {{Approval|Shadowheart|+1}}


'''[[Dank Crypt]]'''
'''[[Dank Crypt]]'''
* Read the [[Book of Dead Gods]] inside [[Dank Crypt]] and succeed the Religion Check. ({{Approval|Shadowheart|+1}})
* Read the [[Book of Dead Gods]] inside [[Dank Crypt]] and succeed the Religion Check {{Approval|Shadowheart|+1}}


'''[[Druid Grove]]'''
'''[[Druid Grove]]'''
* Use [[Persuasion]]/[[Intimidation]] to get [[Aradin]] and [[Zevlor]] to stop fighting or stand back and watch. ({{Approval|Shadowheart|+1}})
* Use [[Persuasion]]/[[Intimidation]] to get [[Aradin]] and [[Zevlor]] to stop fighting or stand back and watch {{Approval|Shadowheart|+1}}
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the Tieflings stay. ({{Approval|Shadowheart|+1}})
* Refuse to help [[Zevlor]] persuade [[Kagha]] to let the Tieflings stay {{Approval|Shadowheart|+1}}
* Use [[Deception]]/[[Intimidation]] ([[Paladin]] also works) to Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from a Bugbear Assasin. ({{Approval|Shadowheart|+1}})
* Use [[Deception]]/[[Intimidation]] ([[Paladin]] also works) to Convince [[Nadira]] to give you her [[Soul Coin]] after saving her from a Bugbear Assasin {{Approval|Shadowheart|+1}}
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death. ({{Approval|Shadowheart|+1}})
* Tell [[Arka]] to seek vengeance and spill some goblin blood over [[Kanon|Kanon's]] death {{Approval|Shadowheart|+1}}
* Tell [[Rolan]], [[Lia]] and [[Cal]] to leave the Grove while they still can. ({{Approval|Shadowheart|+1}})
* Tell [[Rolan]], [[Lia]] and [[Cal]] to leave the Grove while they still can {{Approval|Shadowheart|+1}}
* Order [[Lae'zel]] to stand down when talking to [[Zorru]]. ({{Approval|Shadowheart|+1}})
* Order [[Lae'zel]] to stand down when talking to [[Zorru]] {{Approval|Shadowheart|+1}}
* Tell [[Lae'zel]] not to be so rough with everyone after interrogating [[Zorru]]. ({{Approval|Shadowheart|+1}})
* Tell [[Lae'zel]] not to be so rough with everyone after interrogating [[Zorru]] {{Approval|Shadowheart|+1}}
* Use [[Athletics]]/[[Insight]] or [[Detect Thoughts]] to help [[Guex]] train. ({{Approval|Shadowheart|+1}})
* Use [[Athletics]]/[[Insight]] or [[Detect Thoughts]] to help [[Guex]] train {{Approval|Shadowheart|+1}}
* Use [[Persuasion]]/[[Intimidation]] or [[Detect Thoughts]] to convince [[Arka]] to not shoot [[Sazza]]. ({{Approval|Shadowheart|+1}})
* Use [[Persuasion]]/[[Intimidation]] or [[Detect Thoughts]] to convince [[Arka]] to not shoot [[Sazza]] {{Approval|Shadowheart|+1}}
* Using the Bard interaction with the bird [[Topaz (Blue Jay)|Topaz]], while using [[Speak with Animals]]. ({{Approval|Shadowheart|+1}})
* Using the Bard interaction with the bird [[Topaz (Blue Jay)|Topaz]], while using [[Speak with Animals]] {{Approval|Shadowheart|+1}}
* Persuade [[Kagha]] to free [[Arabella]]. ({{Approval|Shadowheart|+5}})
* Persuade [[Kagha]] to free [[Arabella]] {{Approval|Shadowheart|+5}}
* Swear to [[Nettie]] to take the [[Wyvern Poison]]. ({{Approval|Shadowheart|+1}})
* Swear to [[Nettie]] to take the [[Wyvern Poison]] {{Approval|Shadowheart|+1}}


'''[[Forest]]'''
'''[[Forest]]'''
* Tell [[Andrick]] and [[Brynna]] to forget the owlbear and go away. ({{Approval|Shadowheart|+1}})
* Tell [[Andrick]] and [[Brynna]] to forget the owlbear and go away {{Approval|Shadowheart|+1}}
* After sending off [[Andrick]] and [[Brynna]] express distrust towards the power the parasite grants. ({{Approval|Shadowheart|+1}})
* After sending off [[Andrick]] and [[Brynna]] express distrust towards the power the parasite grants. {{Approval|Shadowheart|+1}}
* While using [[Speak with Animals]] tell [[Scratch]] to follow your scent to the camp. {{Approval|Shadowheart|+1}}
* While using [[Speak with Animals]] tell [[Scratch]] to follow your scent to the camp. {{Approval|Shadowheart|+1}}


'''[[Owlbear Nest]]'''
'''[[Owlbear Nest]]'''
* Successfully make the [[Owlbear]] to let you go peacefully. ({{Approval|Shadowheart|+1}})
* Successfully make the [[Owlbear]] to let you go peacefully {{Approval|Shadowheart|+1}}
* After killing the [[Owlbear]], spare the [[Owlbear Cub]]. ({{Approval|Shadowheart|+1}})
* After killing the [[Owlbear]], spare the [[Owlbear Cub]] {{Approval|Shadowheart|+1}}
* Agreeing with her on not looting the Selunite chest. ({{Approval|Shadowheart|+5}})
* Agreeing with her on not looting the Selunite chest {{Approval|Shadowheart|+5}}


'''[[Blighted Village]]'''
'''[[Blighted Village]]'''
* Enter the village by talking with the goblin booyahg at the East gate or intimidate the goblin warrior on the South gate. ({{Approval|Shadowheart|+1}})
* Enter the village by talking with the goblin booyahg at the East gate or intimidate the goblin warrior on the South gate {{Approval|Shadowheart|+1}}
* Persuade [[Fezzerk]] at the Windmill to leave peacefully. ({{Approval|Shadowheart|+5}})
* Persuade [[Fezzerk]] at the Windmill to leave peacefully {{Approval|Shadowheart|+5}}
* Hire [[Lump the Enlightened]] ({{Approval|Shadowheart|+1}})
* Hire [[Lump the Enlightened]] {{Approval|Shadowheart|+1}}


'''[[Sunlit Wetlands]]'''
'''[[Sunlit Wetlands]]'''
* When entering the [[Sunlit Wetlands]], pass the check to break the illusion, then BAA at the redcaps when you speak to them.
* When entering the [[Sunlit Wetlands]], pass the check to break the illusion, then BAA at the redcaps when you speak to them
* When talking with Johl and Demir after [[Auntie Ethel]] leaves, tell them "You're on your own. I have enough problems."
* When talking with Johl and Demir after [[Auntie Ethel]] leaves, tell them "You're on your own. I have enough problems."


'''[[Goblin Camp]]'''
'''[[Goblin Camp]]'''
* Demand that [[Crusher]] kiss your foot.
* Demand that [[Crusher]] kiss your foot
* Pet the [[Owlbear Cub]] or send him to your camp
* Pet the [[Owlbear Cub]] or send him to your camp
* Tell [[Tracker Grikka]] that you will "get answers for them" when discussing their prisoners.
* Tell [[Tracker Grikka]] that you will "get answers for them" when discussing their prisoners
* Tell [[Eight]] "sorry for your loss".
* Tell [[Eight]] "sorry for your loss"
* Get [[Booyahg Piddle]] to give you the book he's reading without using [[Illithid Powers]]. ({{Approval|Shadowheart|+1}})
* Get [[Booyahg Piddle]] to give you the book he's reading without using [[Illithid Powers]] {{Approval|Shadowheart|+1}}
* Tease [[Klagga]] about his secret appreciation of poetry (requires [[Detect Thoughts]]).
* Tease [[Klagga]] about his secret appreciation of poetry (requires [[Detect Thoughts]])
* Pick a fight with [[Priestess Gut]] in her chambers ({{Approval|Shadowheart|+1}})
* Pick a fight with [[Priestess Gut]] in her chambers {{Approval|Shadowheart|+1}}
* Agree to [[Abdirak|Abdirak's]] ritual for Loviatar.
* Agree to [[Abdirak|Abdirak's]] ritual for Loviatar
* Convince the spiders in the pit that goblins taste better than you.
* Convince the spiders in the pit that goblins taste better than you
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location.
* Tell [[Minthara]] that the prisoner escaped and pass an [[Intelligence]] check to withhold the grove's location
* Tell [[Minthara]] that [[Sazza]] is just an idiot. ({{Approval|Shadowheart|+1}})
* Tell [[Minthara]] that [[Sazza]] is just an idiot {{Approval|Shadowheart|+1}}
* Pick a fight with [[Minthara]]. ({{Approval|Shadowheart|+1}})
* Pick a fight with [[Minthara]] {{Approval|Shadowheart|+1}}
* Tell [[Torturer Spike]] to let you show him how it's done. ({{Approval|Shadowheart|+1}})
* Tell [[Torturer Spike]] to let you show him how it's done {{Approval|Shadowheart|+1}}


'''[[The Risen Road]]'''
'''[[The Risen Road]]'''
* Save [[Rugan]], then use [[Persuasion]] to convince him to sell his employer's wares
* Save [[Rugan]], then use [[Persuasion]] to convince him to sell his employer's wares
* Recruit [[Karlach]] into the party ({{Approval|Shadowheart|+2}})
* Recruit [[Karlach]] into the party {{Approval|Shadowheart|+2}}


'''[[Zhentarim Basement]]'''
'''[[Zhentarim Basement]]'''
* Intimidate the bandits into turning off the traps (unsure if other peaceful methods work) ({{Approval|Shadowheart|+1}})
* Intimidate the bandits into turning off the traps (unsure if other peaceful methods work) {{Approval|Shadowheart|+1}}


'''[[Mountain Pass]]'''
'''[[Mountain Pass]]'''
* Pass the [[Deception]] Check when speaking to the Githyanki Patrol.
* Pass the [[Deception]] Check when speaking to the Githyanki Patrol


'''[[Underdark]]'''
'''[[Underdark]]'''
* When meeting the Myconids in their settlement, tell the Mysterious Voice/Sovereign the truth of your parasite situation.
* When meeting the Myconids in their settlement, tell the Mysterious Voice/Sovereign the truth of your parasite situation
* Successfully intimidate [[Derryth Bonecloak]] for a reward in exchange for the [[Noblestalk]], then take the reward and keep the [[Noblestalk]].
* Successfully intimidate [[Derryth Bonecloak]] for a reward in exchange for the [[Noblestalk]], then take the reward and keep the [[Noblestalk]]
* Tell [[BOOOAL]] he is a fake god, tell him you are going to kill him and take his power.
* Tell [[BOOOAL]] he is a fake god, tell him you are going to kill him and take his power


'''[[Grymforge]]'''
'''[[Grymforge]]'''
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'''[[Creche Y'llek]]'''
'''[[Creche Y'llek]]'''
*Do a successful persuade to convince [[Sa'varsh Kethk]] to spare [[Youth Varrl]].
*Do a successful persuade to convince [[Sa'varsh Kethk]] to spare [[Youth Varrl]]
*Do a successful [[Dexterity]] [[Ability Check]] to non-fatality stab [[Youth Varrl]].
*Do a successful [[Dexterity]] [[Ability Check]] to non-fatality stab [[Youth Varrl]]
*Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]] and suggest you'll take it to a better Creche or raise it yourself.
*Successfully persuade [[Varsh Ko'kuu]] to let you take the [[Githyanki Egg|githyanki egg]] and suggest you'll take it to a better Creche or raise it yourself
*If [[Lae'zel]] is chosen to use the ''zaith'isk'', succeed a difficult persuasion or [[Wisdom]] check to have her get out of the it before it harms her  
*If [[Lae'zel]] is chosen to use the ''zaith'isk'', succeed a difficult persuasion or [[Wisdom]] check to have her get out of the it before it harms her  
*If [[Lae'zel]] is chosen to use the ''zaith'isk'', succeed a difficult deception check or a [[Wisdom]] check followed by a persuasion to have her get out it' during the second phase '''Will permanently lower Lae'zel's INT by 2.'''
*If [[Lae'zel]] is chosen to use the ''zaith'isk'', succeed a difficult deception check or a [[Wisdom]] check followed by a persuasion to have her get out it' during the second phase '''Will permanently lower Lae'zel's INT by 2.'''
Line 134: Line 134:


'''Camp/Conversation'''
'''Camp/Conversation'''
* Say "I won't pry" when she rebuffs your attempts to know each other better ({{Approval|Shadowheart|+1}})
* Say "I won't pry" when she rebuffs your attempts to know each other better {{Approval|Shadowheart|+1}}
* In camp on the first night tell her you agree with her about finding a healer as soon as possible ({{Approval|Shadowheart|+8}})
* In camp on the first night tell her you agree with her about finding a healer as soon as possible {{Approval|Shadowheart|+8}}
* Talk about her missing memories, make her promise to point out Night Orchids.
* Talk about her missing memories, make her promise to point out Night Orchids
* When she has odd magical flare-up, choose to change the subject and ignore it.
* When she has odd magical flare-up, choose to change the subject and ignore it
* Pet Scratch.
* Pet Scratch
* Feed the [[Owlbear Cub]] when it arrives at the [[Campsite|Camp]].
* Feed the [[Owlbear Cub]] when it arrives at the [[Campsite|Camp]]
* Pet the [[Owlbear Cub]] when it stays at the [[Campsite|Camp]].
* Pet the [[Owlbear Cub]] when it stays at the [[Campsite|Camp]]
* At the next long rest after the events at the Crèche, encourage Lae'zel to listen to Kith'rak Voss or make her own choice when he visits the camp and speak about the [[Mysterious Artefact]].
* At the next long rest after the events at the Crèche, encourage Lae'zel to listen to Kith'rak Voss or make her own choice when he visits the camp and speak about the [[Mysterious Artefact]]
* Use [[Persuasion]] to successfully convince her to explore the illithid powers.
* Use [[Persuasion]] to successfully convince her to explore the illithid powers
'''Raphael's deal'''
'''Raphael's deal'''
* Meeting [[Raphael]] <!-- Marking to show these options are part of a single part of a dialogue -->
* Meeting [[Raphael]] <!-- Marking to show these options are part of a single part of a dialogue -->
** "I need to think this over." ({{Approval|Shadowheart|+1}})
** "I need to think this over." {{Approval|Shadowheart|+1}}
** "You're mad if you think I'll make a deal with a devil." ({{Approval|Shadowheart|+5}})
** "You're mad if you think I'll make a deal with a devil." {{Approval|Shadowheart|+5}}
* Tell her you would never trust Raphael. ({{Approval|Shadowheart|+5}})
* Tell her you would never trust Raphael. {{Approval|Shadowheart|+5}}
'''Sharran Worship'''
'''Sharran Worship'''
* Tell her that you don't care who she worships, without pushing her into telling about Shar. ({{Approval|Shadowheart|+1}})
* Tell her that you don't care who she worships, without pushing her into telling about Shar {{Approval|Shadowheart|+1}}
* Ask her about her faith, then persuade her that you have no problems with it. ({{Approval|Shadowheart|+1}})
* Ask her about her faith, then persuade her that you have no problems with it {{Approval|Shadowheart|+1}}


'''Origin:Astarion'''
'''Origin:Astarion'''
* Confess to her that you are a vampire. ({{Approval|Shadowheart|+10}})
* Confess to her that you are a vampire {{Approval|Shadowheart|+10}}


Getting caught as a vampire
Getting caught as a vampire
* Succeed the check to explain why you didn't reveal your vampirism to Shadowheart. ({{Approval|Shadowheart|+1}})
* Succeed the check to explain why you didn't reveal your vampirism to Shadowheart {{Approval|Shadowheart|+1}}
}}
}}



Revision as of 22:24, 29 September 2023

Interactions
Companion Approval Banter Romance
Astarion  Astarion Approval Banter Romance
Gale  Gale Approval Banter Romance
Karlach  Karlach Approval Banter Romance
Lae'zel  Lae'zel Approval Banter Romance
Shadowheart  Shadowheart Approval Banter Romance
Wyll  Wyll Approval Banter Romance
Halsin  Halsin Approval Banter Romance
Minthara  Minthara Approval Banter Romance
Jaheira  Jaheira Approval Banter n/a
Minsc  Minsc Approval Banter n/a
Template:CompanionTab
Shadowheart Approves
Shadowheart likes finding pragmatic and efficient solutions to problems. She appreciates discretion, privacy, and open-mindedness. Shadowheart generally responds well to acts of heroism.

Shadowheart dislikes those that disapprove of her worship or people pressing her for answers or details. She does not like needless cruelty or violence and can respond unfavorably to being too open with untrustworthy or unknown individuals.

The actions and choices listed on this page will raise or lower Shadowheart's Approval.

For more information about the approval system, see Approval.

Greetings

Depending on their approval rating, Shadowheart may greet the player with:

Neutral (below 0) to Very Low (-40 or less)

  • What do you want?
  • What?
  • What is it?

Neutral (above 0)

  • Something the matter?

Medium approval (20+) to Exceptional (80+)

  • All's well I hope? Aside from the obvious?
  • Almost pleasant, travelling with company. If you ignore all the... less pleasant aspects.
  • I wasn't expecting it, but I'm glad to have some company on this journey.
  • After learning about Sharran worship:
    • May the darkness protect you.
    • Shar's blessing upon you.
    • Lady of Sorrows guide us. Did you want something?

[Needs Verification]

Approval

As a Companion character, the interactions listed below will cause Shadowheart to gain approval.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Free her from her pod aboard the Nautiloid, wake her up on the Ravaged Beach and have her join your active group. (If there are too many characters and she cant join, these points will not be acquired.) Shadowheart approves +10
  • Accept Astarion's apology when you meet him and say you would have done the same Shadowheart approves +1
  • Use Animal Handling to calm the Scared Boar found near Astarion or tell it (Speak with Animals) that you will not hurt it Shadowheart approves +1

Roadside Cliffs

  • Persuade the Tieflings to shoot open the trap holding Lae'zel. (Warning. This forces you to choose between killing Lae'zel or the tieflings. Making you lose a companion or getting a massive amount of disapproval.)Shadowheart approves +1
    • Attack Lae'zel (Seems to kill her permanently.) Shadowheart approves +5
  • Ask Lae'zel to say 'please' after rescuing her Shadowheart approves +1

Chapel Entrance

  • Solve the encounter with Gimblebock outside the Crypt without violence Shadowheart approves +1

Dank Crypt

Druid Grove

Forest

Owlbear Nest

  • Successfully make the Owlbear to let you go peacefully Shadowheart approves +1
  • After killing the Owlbear, spare the Owlbear Cub Shadowheart approves +1
  • Agreeing with her on not looting the Selunite chest Shadowheart approves +5

Blighted Village

  • Enter the village by talking with the goblin booyahg at the East gate or intimidate the goblin warrior on the South gate Shadowheart approves +1
  • Persuade Fezzerk at the Windmill to leave peacefully Shadowheart approves +5
  • Hire Lump the Enlightened Shadowheart approves +1

Sunlit Wetlands

  • When entering the Sunlit Wetlands, pass the check to break the illusion, then BAA at the redcaps when you speak to them
  • When talking with Johl and Demir after Auntie Ethel leaves, tell them "You're on your own. I have enough problems."

Goblin Camp

The Risen Road

  • Save Rugan, then use Persuasion to convince him to sell his employer's wares
  • Recruit Karlach into the party Shadowheart approves +2

Zhentarim Basement

  • Intimidate the bandits into turning off the traps (unsure if other peaceful methods work) Shadowheart approves +1

Mountain Pass

  • Pass the Deception Check when speaking to the Githyanki Patrol

Underdark

  • When meeting the Myconids in their settlement, tell the Mysterious Voice/Sovereign the truth of your parasite situation
  • Successfully intimidate Derryth Bonecloak for a reward in exchange for the Noblestalk, then take the reward and keep the Noblestalk
  • Tell BOOOAL he is a fake god, tell him you are going to kill him and take his power

Grymforge

  • When talking to Ward Magmar about traveling to Moonrise Towers, tell that it holds the answers you need
  • Convince the Deep Rothé to excavate for Skarjall via the Persuasion check "Breathe. Focus."
  • Convince the Deep Rothé to attack the duergar via the Persuasion check "Give in to your rage.."
  • Convince Elder Brithvar to free the deep gnomes after the fight with Nere
  • Give Shadowheart the Idol of Shar.

Creche Y'llek

  • Do a successful persuade to convince Sa'varsh Kethk to spare Youth Varrl
  • Do a successful Dexterity Ability Check to non-fatality stab Youth Varrl
  • Successfully persuade Varsh Ko'kuu to let you take the githyanki egg and suggest you'll take it to a better Creche or raise it yourself
  • If Lae'zel is chosen to use the zaith'isk, succeed a difficult persuasion or Wisdom check to have her get out of the it before it harms her
  • If Lae'zel is chosen to use the zaith'isk, succeed a difficult deception check or a Wisdom check followed by a persuasion to have her get out it' during the second phase Will permanently lower Lae'zel's INT by 2.
  • If Lae'zel is chosen to use the zaith'isk, succeed a difficult deception check or a Constitution check followed by a persuasion to have her get out of it during the third phase Will permanently lower Lae'zel's INT and WIS by 2.
  • Successfully persuade Lae'zel to stand by your side when deciding to give the Mysterious Artefact to Ch'r'ai W'Wargaz
  • Refuse Vlaakith's demands to enter the Mysterious Artefact

Camp/Conversation

  • Say "I won't pry" when she rebuffs your attempts to know each other better Shadowheart approves +1
  • In camp on the first night tell her you agree with her about finding a healer as soon as possible Shadowheart approves +8
  • Talk about her missing memories, make her promise to point out Night Orchids
  • When she has odd magical flare-up, choose to change the subject and ignore it
  • Pet Scratch
  • Feed the Owlbear Cub when it arrives at the Camp
  • Pet the Owlbear Cub when it stays at the Camp
  • At the next long rest after the events at the Crèche, encourage Lae'zel to listen to Kith'rak Voss or make her own choice when he visits the camp and speak about the Mysterious Artefact
  • Use Persuasion to successfully convince her to explore the illithid powers

Raphael's deal

  • Meeting Raphael
    • "I need to think this over." Shadowheart approves +1
    • "You're mad if you think I'll make a deal with a devil." Shadowheart approves +5
  • Tell her you would never trust Raphael. Shadowheart approves +5

Sharran Worship

  • Tell her that you don't care who she worships, without pushing her into telling about Shar Shadowheart approves +1
  • Ask her about her faith, then persuade her that you have no problems with it Shadowheart approves +1

Origin:Astarion

  • Confess to her that you are a vampire Shadowheart approves +10

Getting caught as a vampire

  • Succeed the check to explain why you didn't reveal your vampirism to Shadowheart Shadowheart approves +1

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield

Last Light Inn

House in Deep Shadows

  • Agree to play hide-and-seek with Oliver

Reithwin Town

Reithwin Tollhouse

The Waning Moon

Sharran Sanctuary

  • Perform the blood offering to Shar at the secret altar under the town square of Reithwin Town

House of Healing

Gauntlet of Shar

  • Let Shadowheart step up at the sacrificial bowl at the each of the Gauntlet of Shar trials.
  • Persuade Balthazar to give you the bell to summon Flesh
  • Agree to peace with the rats after interacting with the broken effigy
  • Convince Yurgir to kill himself

Moonrise Towers

Mind Flayer Colony

  • Use the Neural Apparatus to release everyone in the Tadpoling Centre.

Camp/Conversation

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Disapproval

As a Companion character, the interactions listed below will cause Shadowheart to lose approval. This list is most likely incomplete.

Act One

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ravaged Beach

  • Threaten Astarion in your first encounter with him

Roadside Cliffs

  • Attack the Tieflings holding Lae'zel in a cage (Shadowheart disapproves -1)
  • Persuade the Tieflings to shoot open the cage (Shadowheart approves +1) and then attack them. (Shadowheart disapproves -5)
  • Recruit Lae'zel into the party (Shadowheart disapproves -5)

Druid Grove

Owlbear Nest

  • Choose to go closer to the Owlbear cub or attack the Owlbear. (Shadowheart disapproves -1)
  • After killing the Owlbear, kill it's cub as well. (Shadowheart disapproves -1)
  • Unsuccessfully try to persuade or intimidate Shadowheart into looting the Selunite chest. (Shadowheart disapproves -5)
  • Loot the Selunite chest and fail the Sleight of Hand if you agreed not to or wasn't able to talk her into letting you do it. (Shadowheart disapproves -2)

Blighted Village

  • Select the option to attack Fezzerk and the goblins by the windmill. (Shadowheart disapproves -1)
  • Interrupt the bugbear and ogre lovers in the barn. (Shadowheart disapproves -1)

Sunlit Wetlands

  • When talking with Johl and Demir after Auntie Ethel leaves, tell them "Let me - I'll bring Mayrina home".

Riverside Teahouse

Goblin Camp

  • Play the War Drum at the front gate. (Shadowheart disapproves -5)
  • Take her to the Chicken Chase in the Goblin Camp, and tell her not to be hasty.
  • Telling Brakkal that Gods are fickle.

Shattered Sanctum

  • Pick a fight with Priestess Gut while she is still on her throne. (Shadowheart disapproves -1)

The Risen Road

Zhentarim Basement

  • If you agree to pay the extra 200 gold to the artist Oskar Fevras after you free him

Grymforge

  • Decide to attack Morghal and Orgath.
  • Express contempt on the dead, skeletal Dark Justiciars.
  • Instigate a fight against Elder Brithvar by either taunting him to take your gold or suggesting involving Sergeant Thrinn in the conspiracy against Nere.

Creche Y'llek

Camp/Conversation

  • Tell Astarion you trust him
  • Insist on continuing to use the tadpole's power after the second dream.
  • Tell her you trust Raphael. (Shadowheart disapproves -5)
  • At the next long rest after the events at the Crèche, encourage Lae'zel to kill to Kith'rak Voss when he visits the camp and speak about the Mysterious Artefact This leads into a very difficult optional boss fight.
  • Letting Volo follow through with his attempt to remove the parasite
  • Persuade her to eat the Noblestalk

Sharran Worship

  • When she has the odd magical flare-up, ask if it was some form of Sharran magic.
  • Fail to read her mind on why she is against Selune. (Shadowheart disapproves -5)
  • Tell her to leave after she tells of her worship of Shar. (Shadowheart disapproves -5 She leaves the party, possibly not permanently)

'Origin:Astarion Getting caught as a vampire

  • Fail the check to explain why you didn't reveal your vampirism to Shadowheart. (Shadowheart disapproves -1)
  • After getting caught, tell her secrets keep you safe. (Shadowheart disapproves -5)
  • Swear that you are not a vampire after being caught biting. (Shadowheart disapproves -10)

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Ruined Battlefield

  • Call Madeline a coward.
  • Tell Madeline to stop stabbing herself.

Last Light Inn

Gauntlet of Shar

  • Lick the dead spider (Shadowheart disapproves -1)
  • Lick the dead spider again (Shadowheart disapproves -1)
  • Listen in on her thoughts at the Verge of the Shadows

Mind Flayer Colony

  • Use the Neural Apparatus to purge everyone in the Tadpoling Centre.

Unsorted

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • Refusing to help Yenna when she first approaches the party.

Wyrm's Crossing