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Elixirs: Difference between revisions

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(Psychic Resistance Elixirs are confirmed to be throwable - tested on summoned Ghouls.)
(→‎List of Elixirs: Changed the price of several elixirs)
Line 45: Line 45:
! scope="row" | {{LgRarityItem|Elixir of Force Resistance}}
! scope="row" | {{LgRarityItem|Elixir of Force Resistance}}
| Not craftable
| Not craftable
| 45
| 10
| Yes
| Yes
| {{DamageType|Force}} [[Resistance]]
| {{DamageType|Force}} [[Resistance]]
Line 87: Line 87:
! scope="row" | {{LgRarityItem|Elixir of Darkvision}}
! scope="row" | {{LgRarityItem|Elixir of Darkvision}}
| {{SmItemIcon|Crystalline Lens}}
| {{SmItemIcon|Crystalline Lens}}
| 50
| 25
| -
| -
| Gain the effects of {{Cond|Darkvision}}
| Gain the effects of {{Cond|Darkvision}}
Line 93: Line 93:
! scope="row" | {{LgRarityItem|Elixir of Fire Resistance}}
! scope="row" | {{LgRarityItem|Elixir of Fire Resistance}}
| {{SmItemIcon|Dragon Egg Mushroom}}
| {{SmItemIcon|Dragon Egg Mushroom}}
| 45
| 13
| Yes
| Yes
| {{DamageType|Fire}} [[Resistance]]
| {{DamageType|Fire}} [[Resistance]]
Line 111: Line 111:
! scope="row" | {{LgRarityItem|Elixir of Lightning Resistance}}
! scope="row" | {{LgRarityItem|Elixir of Lightning Resistance}}
| {{SmItemIcon|Broken Machinery}}
| {{SmItemIcon|Broken Machinery}}
| 45
| 20
| Yes
| Yes
| {{DamageType|Lightning}} [[Resistance]]
| {{DamageType|Lightning}} [[Resistance]]
Line 125: Line 125:
! scope="row" | {{LgRarityItem|Elixir of Poison Resistance}}
! scope="row" | {{LgRarityItem|Elixir of Poison Resistance}}
| {{SmItemIcon|Mud Mephit Wing}}
| {{SmItemIcon|Mud Mephit Wing}}
| 45
| 16
| Yes
| Yes
| {{DamageType|Poison}} [[Resistance]]
| {{DamageType|Poison}} [[Resistance]]
Line 131: Line 131:
! scope="row" | {{LgRarityItem|Elixir of the Colossus}}
! scope="row" | {{LgRarityItem|Elixir of the Colossus}}
| {{SmItemIcon|Chasm Creeper}}
| {{SmItemIcon|Chasm Creeper}}
| 50
| 25
| -
| -
| Gain the effects of {{Cond|Enlarged}}
| Gain the effects of {{Cond|Enlarged}}
Line 137: Line 137:
! scope="row" | {{LgRarityItem|Elixir of Vigilance}}
! scope="row" | {{LgRarityItem|Elixir of Vigilance}}
| {{SmItemIcon|Hook}}
| {{SmItemIcon|Hook}}
| 100
| 25
| -
| -
|
|
Line 163: Line 163:
! scope="row" | {{LgRarityItem|Elixir of Necrotic Resistance}}
! scope="row" | {{LgRarityItem|Elixir of Necrotic Resistance}}
| {{SmItemIcon|Black Oleander}}
| {{SmItemIcon|Black Oleander}}
| 45
| 25
| -
| -
| {{DamageType|Necrotic}} [[Resistance]]
| {{DamageType|Necrotic}} [[Resistance]]
Line 193: Line 193:
! scope="row" | {{LgRarityItem|Elixir of Psychic Resistance}}
! scope="row" | {{LgRarityItem|Elixir of Psychic Resistance}}
| {{SmItemIcon|Intellect Devourer Cerebellum}}
| {{SmItemIcon|Intellect Devourer Cerebellum}}
| 45
| 100
| Yes
| Yes
| {{DamageType|Psychic}} [[Resistance]]
| {{DamageType|Psychic}} [[Resistance]]
Line 199: Line 199:
! scope="row" | {{LgRarityItem|Supreme Elixir of Arcane Cultivation|nowrap=y}}
! scope="row" | {{LgRarityItem|Supreme Elixir of Arcane Cultivation|nowrap=y}}
| {{SmItemIcon|Beholder Iris}}
| {{SmItemIcon|Beholder Iris}}
| 65
| 160
| -
| -
| Gain an additional {{Resource | spell4 | 1}}
| Gain an additional {{Resource | spell4 | 1}}

Revision as of 22:33, 9 December 2024

An Elixir being inspected from the Alchemy window

Similar to Potions, Elixirs are consumable items that can be drunk as a bonus action to apply a variety of beneficial effects. Unlike Potions, the effects of an Elixir last until either taking a long rest or drinking another Elixir. Many Elixirs can be created with Alchemy.

A character can only benefit from the effects of one elixir at a time: drinking an elixir immediately cancels any active effects of a previously drunk elixir.

Other activities can cause elixir benefits to end, including:

The description of an Elixir of Barkskin

List of Elixirs

The level requirements for buying Elixirs are as follows:

  • Level 1: All the uncommon elixirs (green ones), Elixirs of Psychic Resistance, and Elixir of Universal Resistance (that is, Elixir of Arcane Cultivation, Greater Elixir of Arcane Cultivation, Elixir of Barkskin, Elixir of Bloodlust, Elixir of Darkvision, Elixir of Fire Resistance, Elixir of Hill Giant Strength, Elixir of Heroism, Elixir of Lightning Resistance, Elixir of Peerless Focus, Elixir of Poison Resistance, Elixir of the Colossus, Elixir of Vigilance, Elixirs of Psychic Resistance, and Elixir of Universal Resistance). Elixir of Universal Resistance is only availabe on Skittle and Vicar Humbletoes. Vicar Humbletoes also sells Elixir of Necrotic Resistance for level 1 characters while other traders require level 6.
  • Level 6: All the rare elixirs (blue ones) except for the Elixir of Cloud Giant Strength and Tadpole Elixir (that is, Elixir of Battlemage's Power, Elixir of Guileful Movement, Elixir of Necrotic Resistance, Elixir of See Invisibility, Elixir of Viciousness, and Superior Elixir of Arcane Cultivation)
  • Level 9: Elixir of Radiant Resistance, Elixir of Cloud Giant Strength, and Supreme Elixir of Arcane Cultivation
  • Cannot be bought: Elixir of Acid Resistance, Elixir of Cold Resistance, Elixir of Force Resistance, Elixir of Thunder Resistance, and Tadpole Elixir
Elixir Icon.png List of Elixirs
Name Ingredient Value Throwable Effect
Elixir of Acid Resistance Not craftable 10 Yes Damage TypesAcid Resistance
Elixir of Cold Resistance Not craftable 45 Yes Damage TypesCold Resistance
Elixir of Force Resistance Not craftable 10 Yes Damage TypesForce Resistance
Elixir of Radiant Resistance Not craftable 10 Yes Damage TypesRadiant Resistance
Elixir of Thunder Resistance Not craftable 45 Yes Damage TypesThunder Resistance
Elixir of Arcane Cultivation Weavemoss 20 - Gain an additional Level 1 Spell Slot
Greater Elixir of Arcane Cultivation Laculite 30 - Gain an additional Level 2 Spell Slot
Elixir of Barkskin Wood Bark 30 Yes Increases your Armour Class Armour Class to 16
Elixir of Bloodlust Worg Fang 25 - Once per turn when you kill a foe, you gain HP Icon.png 5 temporary hit points and an additional Action
Elixir of Darkvision Crystalline Lens 25 - Gain the effects of Darkvision Darkvision
Elixir of Fire Resistance Dragon Egg Mushroom 13 Yes Damage TypesFire Resistance
Elixir of Heroism Pegasus Feather 30 No Gain Heroism, HP Icon.png 10 temporary hit points and Bless Bless. Can be followed (not preceded) by Strength elixir without losing Heroism and temp HP.
Elixir of Hill Giant Strength Hill Giant Finger 30 Yes, with AOE, but only 10 turns[1] Increase your Strength to 21 until Long Rest when drunk
Elixir of Lightning Resistance Broken Machinery 20 Yes Damage TypesLightning Resistance
Elixir of Peerless Focus Belladonna 20 No
Elixir of Poison Resistance Mud Mephit Wing 16 Yes Damage TypesPoison Resistance
Elixir of the Colossus Chasm Creeper 25 - Gain the effects of Enlarged Enlarged
Elixir of Vigilance Hook 25 -
Elixir of Battlemage's Power Gauth Eyestalk 65 - Gain Arcane Acuity Arcane Acuity for 3 turns.
Elixir of Cloud Giant Strength Cloud Giant Finger 160 Yes, with AOE, but only 10 turns[2] Increase your Strength to 27 until Long Rest when drunk
Elixir of Guileful Movement Ochre Jelly Slime 40 - Gain the effects of Freedom of Movement Freedom of Movement
Elixir of Necrotic Resistance Black Oleander 25 - Damage TypesNecrotic Resistance
Elixir of See Invisibility Nothic Eye 40 - Gain See Invisibility See Invisibility
Elixir of Viciousness Shadowroot Sac 50 - The number you need to roll to land a Critical Hit is reduced by 1
Superior Elixir of Arcane Cultivation Night Orchid 65 - Gain an additional Level 3 Spell Slot
Tadpole Elixir Tongue of Madness 30 - Gain Psionic Weakening and Psionic Enrichment
Elixir of Psychic Resistance Intellect Devourer Cerebellum 100 Yes Damage TypesPsychic Resistance
Supreme Elixir of Arcane Cultivation Beholder Iris 160 - Gain an additional Level 4 Spell Slot

Unique Elixirs

These elixirs cannot be crafted and are not sold by normal merchants. They can only be obtained by giving blood samples to Araj Oblodra, and each party member can only do this once, so the number available is limited. These elixirs apparently do not replace regular elixirs when drunk, nor do they replace elixirs from the blood of different races. [Needs Verification]

Elixir Icon.png List of Elixirs
Name Race Value Effect
Elixir of Dragonborn Prowess: Acid Dragonborn Dragonborn
(Black/Copper)
10
Elixir of Dragonborn Prowess: Fire Dragonborn Dragonborn
(Brass/Gold/Red)
10
Elixir of Dragonborn Prowess: Frost Dragonborn Dragonborn
(Silver/White)
10
Elixir of Dragonborn Prowess: Lightning Dragonborn Dragonborn
(Blue/Bronze)
10
Elixir of Dragonborn Prowess: Poison Dragonborn Dragonborn
(Green)
10
Elixir of Dwarven Resilience Dwarf Dwarf[3] 10
  • Add your Proficiency Modifier to Saving Throws until you succeed on 3 of them
Elixir of Elven Elegance Elf Elf[4] 10
Elixir of Githyanki Providence Githyanki Githyanki 10
Elixir of Gnomish Ingenuity Gnome Gnome 10
Elixir of Half-Elven Healing Half-Elf Half-Elf 10

(This is an instantaneous effect, more like a potion than an elixir.)

Elixir of Half-Orcish Fury Half-Orc Half-Orc 10
  • The next time you are Downed Downed, you instead drop to 1 hit point
Elixir of Halfling Luck Halfling Halfling 10
Elixir of Human Versatility Human Human 10
Elixir of Tiefling Vice Tiefling Tiefling 10

Other

The following items are called Elixirs, but function more similary to Potions.

Turn Based Duration


Terminology Note

In-game, "Potion" is used as a general category of liquid consumables that includes the more specific categories of Potions, Coatings and Elixirs, which are highlighted in tooltips. Only consumables labelled as "elixirs" follow the specific rules mentioned above.

In the tabletop game, "elixir" is just a word used to name particularly powerful potions, and a few potions in Baldur's Gate 3 follow this convention despite functioning as regular potions. These "false elixirs" are included in the Potions page.

Notes

  1. At least as of Patch 7, the tooltip for Cloud Giant (but not Hill Giant) Strength says "This elixir can be thrown at at target to apply its effects."
  2. At least as of Patch 7, the tooltip for Cloud Giant (but not Hill Giant) Strength says "This elixir can be thrown at at target to apply its effects."
  3. Duergar will also get this elixir, as they are a dwarven subrace.
  4. Drow will also get this elixir, as they were once an elven subrace.

{{noteend}