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The docks are accessed through heavy oak doors in the prison, or by travelling down under the bridge to Moonrise and east, and jumping over a destroyed bridge at {{coords|-100|-149}}.
The docks are accessed through heavy oak doors in the prison, or by travelling down under the bridge to Moonrise and east, and jumping over a destroyed bridge at {{coords|-100|-149}}.


At the docks, ships are being sent out mysterious cargo, which can be investigated.
At the docks, ships are being sent out mysterious cargo, which can be investigated. There are a few Absolutists on the docks: Zealot Renan, Zealot Arden, Adept Bel and Acolyte Marls.
{{SpoilerBox|nograd=1|Asking Acolyte Marls about the cargo can yield an [[Illithid Persuasion]] interaction.  If you follow the wisdom option, he gets agitated by the suppressed memory of the crate contents.  A second {{Ability check|Wisdom|14}} can return him to his ignorant bliss.  Otherwise he goes for a swim. This will prompt more conversation from Arden who may run inside afterwards (temporarily) depending on how your interaction goes.}}


===Notable characters===
===Notable characters===

Revision as of 06:35, 25 December 2023

Moonrise Towers rises in the eternal mist of the Shadow-Cursed Lands.
Moonrise Towers shrouded in magical shadow.
Shadow-Cursed Lands
Reithwin Town
Moonrise Towers

Moonrise Tower is a location in the Shadow-Cursed Lands, the main area of Act Two. In the distant past, it used to be a temple to Selune, but is now used as the base of operations for the Cult of the Absolute. It is one of the few locations in the Shadow-Cursed Lands that are not affected by the shadow curse, the other being Last Light Inn.

Overview

Waypoints

This location contains the following Waypoint Waypoint:

  • Moonrise Towers X: -158  Y: -99

Connected locations

Main floor

The main floor of the towers is directly accessible through the main door at the end of the bridge from Reithwin Town. In the foyer are several Absolutist pilgrims - Iong, Nalira, Taima, and Farimorn - Acolyte Belub, and two traders found on the western side: Roah Moonglow and Lann Tarv.
The player can tell Belub to get rid of the 4 pilgrims, who will then order them to scout the perimeter of the war camp. The pilgrims will not survive the shadows and can later be found again as shadow-cursed zombies outside the House of Healing Morgue (X: 235 Y: 12).

A side room on the south-eastern side is a sanguine laboratory where Araj Oblodra is performing experiments on blood.

On the south-western side, a side room has a staircase leading down to the prison.

Throne room

Continuing south past the foyer is the throne room, where Ketheric will be judging three goblins and possibly Minthara. The doors on either side exit out to the sanguine laboratory and stairs to the prison.

Behind the throne are a set of stairs leading up to the first floor

Kitchen

In the eastern corner of the main floor is a kitchen where Linsella is training three gnolls, including Barnabus. There are also a number of Camp Supplies.

Just off from the kitchen is a small dining room with some strange mucus covering a doorway.

Dormitory

In the far western corner of the main floor is a dormitory where Mig is. This room also acts as an exit to the southern exterior of the tower.

Southern exterior

Just past the dormitory's exterior door is a cracked wall X: -183 Y: -206 containing a wooden chest.

On the eastern side, just outside the sanguine laboratory and kitchen is Steelclaw, gleefully playing with a dead mind flayer parasite.

Rafters

In the foyer, just east of the stairs leading from the main door, is a ladder which can be used to access the rafters.

Just to the east of the ladder is a cracked wall which can be investigated for Mig.

On the western side, above the room leading to the prison, are some roots which can be climbed to access a Selûnite bedroom on the first floor.

First floor

On the first floor, a large door guarded by Radija and her necromites leads up to the roof. Upon reaching Moonrise the first time, Z'rell will also be here talking to Radija.

From the top of the stairs, the eastern door leads to a study, then onto Balthazar's room.

To the north is a room in the centre of the first floor being patrolled by a zelot and a scrying eye. This room leads to Ketheric, a Selunite's, and Balthazar's rooms.

Balthazar's room

This room has several notable items, including a working Moonlantern.

Near a torture rack is a book case with several "Protruding Books", spotted with a DC 10 Perception check. All but the top row of books on the right are trapped. Interacting with this row will allow access to an "Ancient Altar", which can have a Heart inserted into it to open the hidden room beyond.

Inside the hidden room is an opulent chest with the Coldbrim Hat. As well, there is a small work table covered in dead pixies and broken moonlanterns from Balthazar's experiments. If Gale is in the party, he can use the ritual circle to create a Shadow Lantern, or otherwise destroy it and gain a temporary Bless Bless from Mystra.

Ketheric's room

This room can be accessed a number of ways: through a metal door on the balcony accessible through Balthazar's room, through the first floor's patrolled centre room, or through the Selûnite room which is accessed by climbing vines from the main floor's rafters.

The Undead dog Squire is guarding this room. The player can pass one of several different ability checks to have Squire stand down.

Beneath some loose planks next to the bed (visible with a Perception check) is the book Elder Brain Domination. Off to the west is the remnants of a Myrkulite ritual. There are also letters from Gortash and to Balthazar.

Selûnite room

Beyond Ketheric's room is a disused bedroom which previously housed a Selûnite. Inside are several Selûnite items, such as a robe and books, as well a bust of Melodia Thorm, Ketheric's deceased wife.

The chest at the foot of the bed is a Mimic (which can be spotted with a DC 20 Perception check) which drops the Spineshudder Amulet.

Moonrise Towers Prison

See main article: Moonrise Towers Prison

Following the stairs down from a room on the south-western side of the main floor is a prison. The Warden and some imprisoned tiefling refugees and deep gnomes can be found here.

Moonrise Towers Rooftop

See main article: Moonrise Towers Rooftop

Past a door on the first floor, guarded by Radija, is the rooftop. After meeting him, Ketheric will move here.

Docks

The docks are accessed through heavy oak doors in the prison, or by travelling down under the bridge to Moonrise and east, and jumping over a destroyed bridge at X: -100 Y: -149.

At the docks, ships are being sent out mysterious cargo, which can be investigated. There are a few Absolutists on the docks: Zealot Renan, Zealot Arden, Adept Bel and Acolyte Marls.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

Asking Acolyte Marls about the cargo can yield an Illithid Persuasion interaction. If you follow the wisdom option, he gets agitated by the suppressed memory of the crate contents. A second DC 14 Wisdom check can return him to his ignorant bliss. Otherwise he goes for a swim. This will prompt more conversation from Arden who may run inside afterwards (temporarily) depending on how your interaction goes.

Notable characters

Traders

Related Quests

Interactions

  • Mig in the dormitory will ask the player to investigate a strange meat-sound coming from the walls. This can be resolved by finding a cracked wall in the rafters.
  • Steelclaw can be found on the southern exterior of the main floor playing with a dead mind flayer parasite. She has a special interaction for Dark Urge players.
  • After meeting Z'rell for the first time, she will give the player a key and access to Balthazar's room to obtain a Moonlantern, provided they do not say they have already met him.

History

Originally built by the Thorm family architect, Moonrise Towers was a symbol of devotion to the moonmaiden Selûne. The tower was commanded by Ketheric Thorm, who lived there with his wife Melodia and daughter Isobel.

After both Melodia and Isobel's deaths, Ketheric turned to Shar, the Lady of Loss. In her name, he raised an army of Dark Justiciars and set them against the surrounding lands and as far as the Grymforge. Ketheric's forces were eventually defeated by the allied Harpers and Emerald Grove druids, as well from a pact made by the architect which enlisted help from the orthon Yurgir.

Before Ketheric could be brought to justice, he released the shadow curse. This curse caused immense damage and death across the land, persisting for the following century.


During the fifteenth century, Myrkul appeared to Ketheric, promising him his greatest desire of Isobel returned to life. For this, Ketheric sacrificed his body and soul, and became Myrkul's chosen. Moonrise Towers was reclaimed in Myrkul's name, and became the seat of power of the Cult of the Absolute, lead by him and two fellow chosen of the Dead Three.

Notable loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Lann Tarv sells:

If you convince Disciple Z'rell to help you, Lann Tarv also sells:

Roah Moonglow sells:

Araj Oblodra sells:

External links