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* You and your allies are revitalized as though you had taken a [[Short Rest]]. | * You and your allies are revitalized as though you had taken a [[Short Rest]]. | ||
{{HorizontalRuleImage}} | |||
* '''{{SAI|Jack of All Trades|w=30}}:''' Add half of your [[Proficiency Bonus]] (rounded down) to [[Ability Check|Ability Checks]] that you are not [[Proficiency|Proficient]] in. | |||
==== Spellcasting ==== | ==== Spellcasting ==== | ||
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{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Blindness|w=40}} | * {{SAI|Blindness|w=40}} | ||
* {{SAI|Calm Emotions|w=40 | * {{SAI|Calm Emotions|w=40|c=16}} | ||
* {{SAI|Cloud of Daggers|w=40 | * {{SAI|Cloud of Daggers|w=40|c=16}} | ||
* {{SAI|Crown of Madness|w=40 | * {{SAI|Crown of Madness|w=40|c=16|r=16}} | ||
* {{SAI|Detect Thoughts|w=40 | * {{SAI|Detect Thoughts|w=40|c=16}} | ||
* {{SAI|Enhance Ability|w=40 | * {{SAI|Enhance Ability|w=40|c=16}} | ||
* {{SAI|Enthrall|w=40}} | * {{SAI|Enthrall|w=40}} | ||
* {{SAI|Heat Metal|w=40 | * {{SAI|Heat Metal|w=40|c=16}} | ||
* {{SAI|Hold Person|w=40 | * {{SAI|Hold Person|w=40|c=16}} | ||
* {{SAI|Invisibility|w=40 | * {{SAI|Invisibility|w=40|c=16}} | ||
* {{SAI|Knock|w=40}} | * {{SAI|Knock|w=40}} | ||
* {{SAI|Lesser Restoration|w=40}} | * {{SAI|Lesser Restoration|w=40}} | ||
* {{SAI|Phantasmal Force|w=40 | * {{SAI|Phantasmal Force|w=40|c=16}} | ||
* {{SAI|See Invisibility (Spell)|See Invisibility|w=40}} | * {{SAI|See Invisibility (Spell)|See Invisibility|w=40}} | ||
* {{SAI|Shatter|w=40}} | * {{SAI|Shatter|w=40}} | ||
* {{SAI|Silence|w=40 | * {{SAI|Silence|w=40|c=16|r=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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* {{SAI|Blade Ward|w=40}} | * {{SAI|Blade Ward|w=40}} | ||
* {{SAI|Mage Hand|w=40}} | * {{SAI|Mage Hand|w=40}} | ||
* {{SAI|True Strike|w=40 | * {{SAI|True Strike|w=40|c=16}} | ||
* {{SAI|Friends|w=40 | * {{SAI|Friends|w=40|c=16}} | ||
* {{SAI|Dancing Lights|w=40 | * {{SAI|Dancing Lights|w=40|c=16}} | ||
* {{SAI|Light|w=40}} | * {{SAI|Light|w=40}} | ||
* {{SAI|Minor Illusion|w=40 | * {{SAI|Minor Illusion|w=40|c=16}} | ||
* {{SAI|Vicious Mockery|w=40}} | * {{SAI|Vicious Mockery|w=40}} | ||
{{div col end}} | {{div col end}} | ||
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* '''{{R|bi|forceplural=yes}}: 4''' ''(You gain one charge)'' {{Recharge|Short Rest}} | * '''{{R|bi|forceplural=yes}}: 4''' ''(You gain one charge)'' {{Recharge|Short Rest}} | ||
{{HorizontalRuleImage}} | |||
= | * '''{{SAI|Font of Inspiration|w=30}}:''' You regain all of your [[Bardic Inspiration]] Charges after a [[Long Rest|Long]] or [[Short Rest]]. | ||
* '''{{SAI|Improved Bardic Inspiration|w=30}}:''' Your Bardic Inspiration dice are now {{DieIcon|d8|Physical}} d8 | |||
==== Spellcasting ==== | ==== Spellcasting ==== | ||
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*New '''4th Level Spells''' available: | *New '''4th Level Spells''' available: | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Confusion|w=40 | * {{SAI|Confusion|w=40|c=16}} | ||
* {{SAI|Dimension Door|w=40}} | * {{SAI|Dimension Door|w=40}} | ||
* {{SAI|Freedom of Movement|w=40}} | * {{SAI|Freedom of Movement|w=40}} | ||
* {{SAI|Greater Invisibility|w=40 | * {{SAI|Greater Invisibility|w=40|c=16}} | ||
* {{SAI|Polymorph|w=40 | * {{SAI|Polymorph|w=40|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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*New '''5th Level Spells''' available: | *New '''5th Level Spells''' available: | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Dominate Person|w=40 | * {{SAI|Dominate Person|w=40|c=16}} | ||
* {{SAI|Greater Restoration|w=40}} | * {{SAI|Greater Restoration|w=40}} | ||
* {{SAI|Hold Monster|w=40 | * {{SAI|Hold Monster|w=40|c=16}} | ||
* {{SAI|Mass Cure Wounds|w=40}} | * {{SAI|Mass Cure Wounds|w=40}} | ||
* {{SAI|Planar Binding|w=40 | * {{SAI|Planar Binding|w=40|c=16}} | ||
* {{SAI|Seeming|w=40 | * {{SAI|Seeming|w=40|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} | ||
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* Gain {{SAI|Expertise (Subclass Feature)|Expertise}} in 2 more [[Skill]]s you are [[Proficient]] in. | * Gain {{SAI|Expertise (Subclass Feature)|Expertise}} in 2 more [[Skill]]s you are [[Proficient]] in. | ||
* '''{{SAI|Improved Bardic Inspiration|w=30}}:''' Your Bardic Inspiration dice are now {{DieIcon|d10|Physical}} d10 | |||
* '''[[Magical Secrets]]:''' Learn 2 non-Bard [[Spells]] from the '''[[Magical Secrets]]''' list | |||
==== Spellcasting ==== | ==== Spellcasting ==== | ||
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* {{SAI|Blade Ward|w=40}} | * {{SAI|Blade Ward|w=40}} | ||
* {{SAI|Mage Hand|w=40}} | * {{SAI|Mage Hand|w=40}} | ||
* {{SAI|True Strike|w=40 | * {{SAI|True Strike|w=40|c=16}} | ||
* {{SAI|Friends|w=40 | * {{SAI|Friends|w=40|c=16}} | ||
* {{SAI|Dancing Lights|w=40 | * {{SAI|Dancing Lights|w=40|c=16}} | ||
* {{SAI|Light|w=40}} | * {{SAI|Light|w=40}} | ||
* {{SAI|Minor Illusion|w=40 | * {{SAI|Minor Illusion|w=40|c=16}} | ||
* {{SAI|Vicious Mockery|w=40}} | * {{SAI|Vicious Mockery|w=40}} | ||
{{div col end}} | {{div col end}} | ||
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*New '''6th Level Spells''' available: | *New '''6th Level Spells''' available: | ||
{{div col | style = column-width: 20em; list-style-type: none;}} | {{div col | style = column-width: 20em; list-style-type: none;}} | ||
* {{SAI|Eyebite|w=40 | * {{SAI|Eyebite|w=40|c=16}} | ||
* {{SAI|Otto's Irresistible Dance|w=40 | * {{SAI|Otto's Irresistible Dance|w=40|c=16}} | ||
{{div col end}} | {{div col end}} | ||
{{HorizontalRuleImage}} | {{HorizontalRuleImage}} |
Revision as of 07:57, 15 December 2023
You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within.
You know music is more than a fancy - it is power. Through study and adventure, you have mastered song, speech, and the magic within.
Bard is a character Class in Baldur's Gate 3. Bards are expert storytellers, artists, and performers. Bards channel their power through song, speech, or performance to cast Spells. Bards use Charisma as their primary ability score.
The Bard Subclasses are:
, ,The Bard Class Progression | Spell Slots per Spell Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Bardic Inspiration Charges | Cantrips Known | Spells Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | , ( d6) | 3 | 2 | 4 | 2 | - | - | - | - | - |
2nd | +2 | , | 3 | 2 | 5 | 3 | - | - | - | - | - |
3rd | +2 | , | 3 | 2 | 6 | 4 | 2 | - | - | - | - |
4th | +2 | 3 | 3 | 7 | 4 | 3 | - | - | - | - | |
5th | +3 | ( d8), | 4 | 3 | 8 | 4 | 3 | 2 | - | - | - |
6th | +3 | , | 4 | 3 | 9 | 4 | 3 | 3 | - | - | - |
7th | +3 | - | 4 | 3 | 10 | 4 | 3 | 3 | 1 | - | - |
8th | +3 | 5 | 3 | 11 | 4 | 3 | 3 | 2 | - | - | |
9th | +4 | - | 5 | 3 | 12 | 4 | 3 | 3 | 3 | 1 | - |
10th | +4 | Magical Secrets | ( d10), ,5 | 4 | 13 | 4 | 3 | 3 | 3 | 2 | - |
11th | +4 | - | 5 | 4 | 14 | 4 | 3 | 3 | 3 | 2 | 1 |
12th | +4 | 5 | 4 | 15 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Key Ability Scores:
- for improved spell's DC and Attack Rolls with spells.
- for more Hit Points and better Concentration checks.
- for higher Initiative and Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
- Simple weapons, , , ,
- Light armour
- Skills with Proficiency (Choose 3):
- History, Insight, Medicine, Persuasion, Religion, Deception, Intimidation, Performance, Acrobatics, Sleight of Hand, Stealth, Animal Handling, Arcana, Investigation, Athletics, Nature, Perception, Survival
- You receive a bonus to every Skill that you are Proficient in. At Level 1 the Proficiency Bonus is +2.
- History, Insight, Medicine, Persuasion, Religion, Deception, Intimidation, Performance, Acrobatics, Sleight of Hand, Stealth, Animal Handling, Arcana, Investigation, Athletics, Nature, Perception, Survival
Spellcasting
For a list of spells available to the Bard, see: Bard/Spells
- Spellcasting Ability:
- Known Spells: Bard Spells are Always Prepared. In exchange, Bards know fewer Spells at low levels.
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Inspire an ally to go beyond their capabilities with your performance. They can add a +1d6 bonus to their next Attack Roll, Ability Check, or Saving Throw.
- Bardic Inspiration Charges: 3 Recharge: Long rest
Spellcasting
- Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots).
- Cantrips (Choose 2)
- Spells Known (Choose 4)
- New 1st Level Spells Available:
Level 2
- You and your allies are revitalized as though you had taken a Short Rest.
- Proficiency Bonus (rounded down) to Ability Checks that you are not Proficient in. : Add half of your
Spellcasting
- Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot).
- Spells Known: Choose 1 additional Spell from the current Bard Spell List.
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the current Bard Spell List.
Level 3
- Gain Skills you are Proficient in. in 2
Spellcasting
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots).
- Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots).
- Spells Known: Choose 1 additional Spell from the current Bard Spell List.
- New 2nd Level Spells available:
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the current Bard Spell List.
Select a Subclass
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|
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Level 4
- Choose a Feat.
Spellcasting
- Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
- Cantrips (Choose 1)
- Spells Known: Choose 1 additional Spell from the Bard Spell List
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Bard Spell List.
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Bardic Inspiration Charges: 4 (You gain one charge) Recharge: Short rest
- Bardic Inspiration Charges after a Long or Short Rest. : You regain all of your
- : Your Bardic Inspiration dice are now d8
Spellcasting
- Scaling Cantrips: Your damaging cantrips gain an additional damage die. 2d4Psychic. now deals
- Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
- Spells Known: Choose 1 additional Spell from the Bard Spell List
- New 3rd Level Spells available:
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Bard Spell List.
Level 6
- You and any allies within Range: 9 m / 30 ft have Advantage on Saving Throws against being or .
Spellcasting
- Level 3 Spell Slots Unlocked: 3 (You gain an additional Level 3 Spell Slot.)
- Spells Known: Choose 1 additional Spell from the Bard Spell List
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Bard Spell List.
Subclass Features
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|
Level 7
Spellcasting
- Level 4 Spell Slots Unlocked: 1 (You gain a Level 4 Spell Slot.)
- Spells Known: Choose 1 additional Spell from the Bard Spell List
- New 4th Level Spells available:
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Bard Spell List.
Level 8
- Choose a Feat.
- Bardic Inspiration Charges: 5 (You gain one charge) Recharge: Short rest
Spellcasting
- Level 4 Spell Slots Unlocked: 2 (You gain an additional Level 4 Spell Slot.)
- Spells Known: Choose 1 additional Spell from the Bard Spell List
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Bard Spell List.
Level 9
- Proficiency Bonus: +4 (You gain +1 to your Proficiency Bonus.)
- Level 4 Spell Slots Unlocked: 3 (You gain an additional Level 4 Spell Slot.)
- Level 5 Spell Slots Unlocked: 1 (You gain a Level 5 Spell Slot.)
- Spells Known: Choose 1 additional Spell from the Bard Spell List
- New 5th Level Spells available:
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Bard Spell List.
Level 10
- Gain Skills you are Proficient in. in 2 more
- : Your Bardic Inspiration dice are now d10
- Magical Secrets: Learn 2 non-Bard Spells from the Magical Secrets list
Spellcasting
- Level 5 Spell Slots Unlocked: 2 (You gain an additional Level 5 Spell Slot.)
- Cantrips (Choose 1)
- Scaling Cantrips: Your damaging cantrips gain an additional damage die. 3d4Psychic. now deals
- Spells Known: Choose 1 additional Spell from the Bard Spell List
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Bard Spell List.
Level 11
Spellcasting
- Level 6 Spell Slots Unlocked: 1 (You gain a Level 6 Spell Slot.)
- Spells Known: Choose 1 additional Spell from the Bard Spell List
- New 6th Level Spells available:
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Bard Spell List.
Level 12
- Choose a Feat.
- Spells Known: Choose 1 additional Spell from the Bard Spell List
- (Optional) Replacement Spell: Choose 1 known Spell and replace it with another Spell in the Bard Spell List.
Notes
- Bardic Inspiration Charge increases are not yet noted in the level up UI.
External Links
- Bard on the Forgotten Realms Wiki