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Bernard: Difference between revisions
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| t passives = Alert, Magical Plate (-1), Opportunity Attack, Overcharge @ Light of Creation | | t passives = Alert, Magical Plate (-1), Opportunity Attack, Overcharge @ Light of Creation | ||
| h passives = Alert, Legendary Action: Leaping Static, Magical Plate (-1), Opportunity Attack, Overcharge @ Light of Creation | | h passives = Alert, Legendary Action: Leaping Static, Magical Plate (-1), Opportunity Attack, Overcharge @ Light of Creation | ||
| athletics = 7 | |||
| acrobatics = 2 | |||
| perception = 0 | |||
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Fire resistant full, Lightning resistant full, Poison resistant full, Psychic resistant full | | resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Fire resistant full, Lightning resistant full, Poison resistant full, Psychic resistant full | ||
}} | }} |
Latest revision as of 06:30, 11 November 2024
“New sounds through damp and dark oppression break / Is it the foe, that foul, contemptuous heel?„
Involvement[edit | edit source]
Act One[edit | edit source]
Created by the former resident of the tower, Lenore, Bernard guards the Arcane Tower. It is located on the top level of the tower and wields the Light of Creation.
Bernard speaks only in poetry. If the player character has read the book, The Roads to Darkness on a desk in the Arcane Tower third floor / bedroom, they will have the option to respond in kind with "Or art thou friend, a rescue from my lonely wake?". Responding in any other way will cause Bernard to immediately become hostile and attack.
Bards have an optional DC 18 History check to remember/unlock all verses from the play.
If replying to Bernard with the appropriate line from the play, it will acknowledge them as its master. It is then possible to speak additional lines from the play to cause Bernard to take certain actions:
Commands[edit | edit source]
Line | Action | Required book |
---|---|---|
"Or art thou friend, a rescue from my lonely wake?" | Bernard will acknowledge the player character as their master, and remain passive. | The Roads to Darkness (third floor / bedroom) |
"How can I trust? How will I ever know? / How can I show myself, my darkest me?" | Bernard will give Guiding Light to the player character. | Threadbare Book (first floor / greenhouse) |
"These empty sheets are all that's left of you. / The last of all the thoughtless gifts you gave." | Bernard will give the player character a Potion of Greater Healing. | Patched Parchment (table next to Bernard, forth floor) |
"There is a light in every living thing. / It's crawling t'wards the surface to survive." | Bernard and the nearby Animated Armours become hostile and attack. | Evil's Ascent (second floor / main entrance, marked as Dusty Book before reading it) |
"The silence stretches on - I'm all alone. / Please, can I hold your hands, for just a while?" | Bernard will hug the player character and reassure them. It speaks as if the player character is Lenore. | Torn-Out Paper (third floor / bedroom) |
Act Three[edit | edit source]
An Automaton Component, which appears to be Bernard's head, can be found on a table in the Steel Watch Foundry. The head cannot be interacted with but the Narrator will briefly comment on it. A note next to the head will state that a scouting party from Ketheric Thorm's army found it at the Arcane Tower and delivered it for research.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Honour Mode[edit | edit source]
Allies[edit | edit source]
- 4x Animated Armour (on Explorer and Balanced difficulty)
OR
- 6x Animated Armour (on Tactician and Honour difficulty)
Notable loot[edit | edit source]
- Antique Key
- Guiding Light, if not given through conversation.
- Light of Creation
Bugs[edit | edit source]
- Acid does not apply to Bernard.