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Cleric: Difference between revisions
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(→Cleric Spell List: Clarified the known domain spell mechanic and hopefully made the spell list a better cheat sheet.) |
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All Domains: | |||
* [[File:Guidance Icon.png|frameless|upright=0.1|link=Guidance]] [[Guidance]] | * [[File:Guidance Icon.png|frameless|upright=0.1|link=Guidance]] [[Guidance]] | ||
* [[File:Resistance Icon.png|frameless|upright=0.1|link=Resistance]] [[Resistance]] | * [[File:Resistance Icon.png|frameless|upright=0.1|link=Resistance]] [[Resistance]] | ||
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* [[File:Light Spell Icon.png|frameless|upright=0.1|link=Light]] [[Light]] | * [[File:Light Spell Icon.png|frameless|upright=0.1|link=Light]] [[Light]] | ||
| style="vertical-align:top;"| | | style="vertical-align:top;"| | ||
All Domains: | |||
* [[File:Bane Icon.png|middle|frameless|upright=0.1|link=Bane]] [[Bane]] | * [[File:Bane Icon.png|middle|frameless|upright=0.1|link=Bane]] [[Bane]] | ||
* [[File:Bless Icon.png|middle|frameless|upright=0.1|link=Bless]] [[Bless]] | * [[File:Bless Icon.png|middle|frameless|upright=0.1|link=Bless]] [[Bless]]<sup>Life</sup> | ||
* {{Icon|Command Halt Icon.png|30px}} [[Command]] | * {{Icon|Command Halt Icon.png|30px}} [[Command]] | ||
* [[File:Create Water.png|middle|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]] | * [[File:Create Water.png|middle|frameless|upright=0.1|link=Create or Destroy Water]] [[Create or Destroy Water]] | ||
* [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]] | * [[File:Cure Wounds Icon.png|middle|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]<sup>Life</sup> | ||
* [[File:Guiding Bolt Icon.png|middle|frameless|upright=0.1|link=Guiding Bolt]] [[Guiding Bolt]] | * [[File:Guiding Bolt Icon.png|middle|frameless|upright=0.1|link=Guiding Bolt]] [[Guiding Bolt]] | ||
* [[File:Healing Word Icon.png|middle|frameless|upright=0.1|link=Healing Word]] [[Healing Word]] | * [[File:Healing Word Icon.png|middle|frameless|upright=0.1|link=Healing Word]] [[Healing Word]] | ||
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* [[File:Disguise Self Icon.png|frameless|upright=0.1|link=Disguise Self]] [[Disguise Self]] | * [[File:Disguise Self Icon.png|frameless|upright=0.1|link=Disguise Self]] [[Disguise Self]] | ||
| style="vertical-align:top;"| | | style="vertical-align:top;"| | ||
* [[File:Aid Icon.png|frameless|upright=0.1|link=Aid]] [[Aid]] | All Domains: | ||
* [[File:Aid Icon.png|frameless|upright=0.1|link=Aid]] [[Aid]]<sup>Life</sup> | |||
* [[File:Blindness Icon.png|frameless|upright=0.1|link=Blindness]] [[Blindness]] | * [[File:Blindness Icon.png|frameless|upright=0.1|link=Blindness]] [[Blindness]] | ||
* [[File:Enhance Ability Icon.png|frameless|upright=0.1|link=Enhance Ability]] [[Enhance Ability]] | * [[File:Enhance Ability Icon.png|frameless|upright=0.1|link=Enhance Ability]] [[Enhance Ability]] | ||
* [[File:Hold Person Icon.png|frameless|upright=0.1|link=Hold Person]] [[Hold Person]] | * [[File:Hold Person Icon.png|frameless|upright=0.1|link=Hold Person]] [[Hold Person]] | ||
* [[File:Lesser Restoration Icon.png|frameless|upright=0.1|link=Lesser Restoration]] [[Lesser Restoration]] | * [[File:Lesser Restoration Icon.png|frameless|upright=0.1|link=Lesser Restoration]] [[Lesser Restoration]]<sup>Life</sup> | ||
* [[File:Prayer Of Healing Icon.png|frameless|upright=0.1|link=Prayer of Healing]] [[Prayer of Healing]] | * [[File:Prayer Of Healing Icon.png|frameless|upright=0.1|link=Prayer of Healing]] [[Prayer of Healing]] | ||
* [[File:Protection From Poison Icon.png|frameless|upright=0.1|link=Protection from Poison]] [[Protection from Poison]] | * [[File:Protection From Poison Icon.png|frameless|upright=0.1|link=Protection from Poison]] [[Protection from Poison]] | ||
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* [[File:Pass Without Trace Icon.png|frameless|upright=0.1|link=Pass Without Trace]] [[Pass Without Trace]] | * [[File:Pass Without Trace Icon.png|frameless|upright=0.1|link=Pass Without Trace]] [[Pass Without Trace]] | ||
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All Domains: | |||
* [[File:Animate Dead Icon.png|frameless|upright=0.1|link=Animate Dead]] [[Animate Dead]] | * [[File:Animate Dead Icon.png|frameless|upright=0.1|link=Animate Dead]] [[Animate Dead]] | ||
* [[File:Beacon of Hope Icon.png|frameless|upright=0.1|link=Beacon of Hope]] [[Beacon of Hope]] | * [[File:Beacon of Hope Icon.png|frameless|upright=0.1|link=Beacon of Hope]] [[Beacon of Hope]]<sup>Life</sup> | ||
* [[File:Bestow Curse (Ability) Icon.png|frameless|upright=0.1|link=Bestow Curse]] [[Bestow Curse]] | * [[File:Bestow Curse (Ability) Icon.png|frameless|upright=0.1|link=Bestow Curse]] [[Bestow Curse]]<sup>Trickery</sup> | ||
* [[File:Daylight Icon.png|frameless|upright=0.1|link=Daylight]] [[Daylight]] | * [[File:Daylight Icon.png|frameless|upright=0.1|link=Daylight]] [[Daylight]]<sup>Light</sup> | ||
* [[File:Feign Death Icon.png|frameless|upright=0.1|link=Feign Death]] [[Feign Death]] | * [[File:Feign Death Icon.png|frameless|upright=0.1|link=Feign Death]] [[Feign Death]] | ||
* [[File:Glyph of Warding Icon.png|frameless|upright=0.1|link=Glyph of Warding]] [[Glyph of Warding]] | * [[File:Glyph of Warding Icon.png|frameless|upright=0.1|link=Glyph of Warding]] [[Glyph of Warding]] | ||
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* [[File:Protection from Energy Icon.png|frameless|upright=0.1|link=Protection from Energy]] [[Protection from Energy]] | * [[File:Protection from Energy Icon.png|frameless|upright=0.1|link=Protection from Energy]] [[Protection from Energy]] | ||
* [[File:Remove Curse Icon.png|frameless|upright=0.1|link=Remove Curse]] [[Remove Curse]] | * [[File:Remove Curse Icon.png|frameless|upright=0.1|link=Remove Curse]] [[Remove Curse]] | ||
* [[File:Revivify Icon.png|frameless|upright=0.1|link=Revivify]] [[Revivify]] | * [[File:Revivify Icon.png|frameless|upright=0.1|link=Revivify]] [[Revivify]]<sup>Life</sup> | ||
* [[File:Spirit Guardians Icon.png|frameless|upright=0.1|link=Spirit Guardians]] [[Spirit Guardians]] | * [[File:Spirit Guardians Icon.png|frameless|upright=0.1|link=Spirit Guardians]] [[Spirit Guardians]] | ||
Light Domain only: | Light Domain only: | ||
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* [[File:Fear Icon.png|frameless|upright=0.1|link=Fear]] [[Fear]] | * [[File:Fear Icon.png|frameless|upright=0.1|link=Fear]] [[Fear]] | ||
|} | |} | ||
''NB: Spells marked by superscript(s), or are preceded by "____ Domain Only:" are considered domain spells of the indicated domain. These spells are known to the clerics of the corresponding domain once they reached the required level to learn said spells, at which point said spells will be '''always prepared''' for them'' | |||
{{Gameplay}} | {{Gameplay}} |
Revision as of 17:42, 26 July 2023
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill. |
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.
The Cleric Class Progression | Spell Slots per Spell Level | ||||||||
---|---|---|---|---|---|---|---|---|---|
Level | Proficiency Bonus | Features | Cantrips Known | 1st | 2nd | 3rd | 4th | 5th | 6th |
1st | +2 | Spellcasting, Choose a subclass | 3 | 2 | - | - | - | - | - |
2nd | +2 | Channel Divinity (x1), Turn Undead, Subclass feature | 3 | 3 | - | - | - | - | - |
3rd | +2 | - | 3 | 4 | 2 | - | - | - | - |
4th | +2 | Ability Score Improvement | 4 | 4 | 3 | - | - | - | - |
5th | +3 | Destroy Undead | 4 | 4 | 3 | 2 | - | - | - |
6th | +3 | Channel Divinity (x2), Subclass feature | 4 | 4 | 3 | 3 | - | - | - |
7th | +3 | - | 4 | 4 | 3 | 3 | 1 | - | - |
8th | +3 | Ability Score Improvement, Destroy Undead Improvement, Subclass feature | 4 | 4 | 3 | 3 | 2 | - | - |
9th | +4 | - | 4 | 4 | 3 | 3 | 3 | 1 | - |
10th | +4 | Divine Intervention | 5 | 4 | 3 | 3 | 3 | 2 | - |
11th | +4 | Destroy Undead Improvement | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
12th | +4 | Ability Score Improvement | 5 | 4 | 3 | 3 | 3 | 2 | 1 |
Class Information
- Level 1 Maximum Hit Points: 8 + Modifier
- Hit points at higher levels: 5 + Modifier
- Important Ability Scores: for Spells, for Hit Points and Concentration Checks, and for Armour Class.
- Saving Throw Proficiencies: ,
- Equipment Proficiencies:
Spellcasting
- Spellcasting Ability:
- Prepared Spells: You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
- Number of Prepared Spells = Cleric level + Modifier (Minimum of 1 spell).
Skills
You receive a bonus to every Skill that you are Proficient in. This bonus increases as you gain levels in your Class and applies to all Checks for those Skills.
At Level 1 the Proficiency Bonus is +2.
- Inherited Skills: Granted by Races and Backgrounds.
- Skills with Proficiency (Choose 2):
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
- Level 1 Spell Slots Unlocked: 2 (You gain two Level 1 Spell Slots.)
- Choose a number of Prepared Spells =
1 (Cleric Level) + Wisdom Modifier
(Minimum of 1 spell.) - New 1st Level Spells:
- Choose a subclass:
Life Domain | Light Domain | Trickery Domain |
- Subclass Features:
Life Domain | Light Domain | Trickery Domain |
---|---|---|
|
Level 2
- Channel Divinity Charges: 1 (You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.)
- Channel Divinity Action: Turn Undead
- Level 1 Spell Slots Unlocked: 3 (You gain an additional Level 1 Spell Slot.)
- Choose a number of Prepared Spells =
2 (Cleric Level) + Wisdom Modifier
(Minimum of 1 spell.)- Spells: No new spells at this level
- Subclass Features:
Life Domain | Light Domain | Trickery Domain |
---|---|---|
|
|
|
Level 3
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slots.)
- Level 2 Spell Slots Unlocked: 2 (You gain two Level 2 Spell Slots.)
- Choose a number of Prepared Spells =
3 (Cleric Level) + Wisdom Modifier
(Minimum of 1 spell.) - New 2nd Level Spells:
- Subclass Features:
Life Domain | Light Domain | Trickery Domain |
---|---|---|
Level 4
- Ability Score Improvement or Feat (Choose 1)
- Improve an Ability Score by 2 or improve two Ability Scores by 1. (You can't increase an Ability Score above 20 using this feature.)
- Choose a Feat.
- Level 1 Spell Slots Unlocked: 4 (You gain an additional Level 1 Spell Slot.)
- Level 2 Spell Slots Unlocked: 3 (You gain an additional Level 2 Spell Slot.)
- Choose a number of Prepared Spells =
4 (Cleric Level) + Wisdom Modifier
(Minimum of 1 spell)- Spells: No new spells at this level
- Subclass Features: None at this level
Level 5
- Proficiency Bonus: +3 (You gain +1 to your Proficiency Bonus.)
- Destroy Undead: When you successfully Turn an undead creature, it also takes 2d6Radiant damage.
- Level 3 Spell Slots Unlocked: 2 (You gain two Level 3 Spell Slots.)
- Choose a number of Prepared Spells =
5 (Cleric Level) + Wisdom Modifier
(Minimum of 1 spell) - New 3rd Level Spells:
- Subclass Features:
Life Domain | Light Domain | Trickery Domain |
---|---|---|
|
|
Cleric Spell List
Cantrips | 1st Level Spells | 2nd Level Spells | 3rd Level Spells |
---|---|---|---|
All Domains: Light Domain only: |
All Domains:
Light Domain only: Trickery Domain only: |
All Domains:
Light Domain only: Trickery Domain only: |
All Domains:
Light Domain only: Trickery Domain only: |
NB: Spells marked by superscript(s), or are preceded by "____ Domain Only:" are considered domain spells of the indicated domain. These spells are known to the clerics of the corresponding domain once they reached the required level to learn said spells, at which point said spells will be always prepared for them