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Surprise (game mechanic): Difference between revisions

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== List of Surprise encounters ==
== List of Surprise encounters ==
* Sneaking into the [[Overgrown Ruins#Refectory|Overgrown Ruins Refectory]] will leave [[Andorn]] {{cond|Surprised}}.
* Sneaking into the [[Overgrown Ruins#Refectory|Overgrown Ruins Refectory]] will leave [[Andorn]] {{cond|Surprised}}.
* Interacting with certain caskets in the [[Apothecary Cellar]]'s cave will cause an [[Agile Guardian]] to burst out and {{cond|Surprised|Surprise}} the party.
* Interacting with certain caskets in the cave inside the [[Apothecary's Cellar]] will cause an [[Agile Guardian]] to burst out and {{cond|Surprised|Surprise}} the party.
* Attacking the bloated [[hyena]]s along the [[Risen Road]] will leave them {{cond|Surprised}}.
* Attacking the bloated [[hyena]]s along the [[Risen Road]] will leave them {{cond|Surprised}}.
* [[Magma Mephit]]s will {{cond|Surprised|Surprise}} the party if they approach the mithral vein closest to the [[Adamantine Forge]].
* [[Magma Mephit]]s will {{cond|Surprised|Surprise}} the party if they approach the mithral vein closest to the [[Adamantine Forge]].

Revision as of 05:06, 25 May 2024

Surprised

Surprised Surprised is a special condition that can affect creatures during the first round of combat. When one side of a combat encounter is unaware of the other side, they may be Surprised. A Surprised creature cannot take any Actions or Reactions for one combat round. Characters with the Alert feat, the Feral Instinct feature or under the effects of certain items (like the Elixir of Vigilance) cannot be Surprised.

Certain combat encounters, especially ones that occur after an in-game cutscene, are set to always Surprise Surprise the party. These can usually be countered by utilizing conditions such as Invisible Invisible or hiding in heavily obscured areas with spells such as Darkness Darkness before triggering them.

List of Surprise encounters