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{{Location page
| prefix = The
| name = Shadow-Cursed Lands
| alt name =
| image = Map Shadow-Cursed Lands A Terrain Tex.webp
| image description = [[Shadow-Cursed_Lands_(Map)|Map]] of the Shadow-Cursed Lands
| act = two
| summary =
| region =
| north = Grymforge
| west =
| east = Rosymorn Monastery Trail
| south =
}}
==Overview==
Encompassing [[Reithwin Town]] and its surroundings, the area is almost entirely shrouded in the namesake [[Shadow Curse]]. Creatures without protection suffer the effects of the {{Cond|Shadow Curse}}, and do not last long before dying or becoming {{Cond|Shadow-Cursed Undead}}.


==Region Summary==
If a party member wanders into the shadow curse unprotected, then Turn Based Mode will be started automatically. The party member then has 1 turn to generate or relocate to a protective light source. Failure to do so will lead to them suffering {{DamageText||Necrotic}} damage.
The Shadow-Cursed Lands is the main [[Chapter Two]] [[region]]. When you first enter you should cast [[Light]] or similar (or use a [[torch]]) to avoid taking damage. Whilst in the Shadow-Cursed Lands if a member of your party wanders outside the light the game will shift to Turn Based Mode to give them the opportunity to get back into the light. Failure to do so will lead to them suffering Necrotic Damage. Some areas of the Shadow-Cursed Lands (such as the [[Last Light Inn]]) have a protective shield around them so that you don't need a source of light whilst in these areas.


It is the primary setting for the start of the game, and is visible on the map of the [[Over-world]].
In the areas further from [[Moonrise Towers]] even mundane light (such as {{SmRarityItem|Torch|Torches}} or {{SAI|Light}}) can stave off the effects of the shadow curse, but in the areas closer to the Towers only the effects of a {{SmRarityItem|Moonlantern}} or {{Cond|Pixie Blessing}} will provide sufficient protection. Additionally, some locations in the Lands such as [[Last Light Inn]] are protected from the Curse by other effects.
===Access===
There are two ways to access the Shadow-Cursed Lands:


# From [[Grymforge]] via the elevator
===Regional locations===
# From [[Rosymorn Monastery Trail]]
Due to its immense size, the map of the Shadow-Cursed Lands features several nameless [[Location|locations]] with unique elements, or locations that only appear named on the player's minimap. To help navigate this region, the locations below may include adjacent nameless areas of the Shadow-Cursed Lands.
{{div col}}
*{{Loc|Grand Mausoleum}}
**{{SubLoc|Gauntlet of Shar}}
*{{Loc|Last Light Inn}}
**{{SubLoc|Last Light Inn - Cellar}}
*{{Loc|Moonrise Towers}}
**{{SubLoc|Moonrise Towers Prison}}
***{{SubLoc|Oubliette}}
**{{SubLoc|Moonrise Towers Rooftop}}
***{{SubLoc|Mind Flayer Colony}}
*{{Loc|Reithwin Town}}
**{{SubLoc|House of Healing}}
**{{SubLoc|House of Healing Morgue}}
**{{SubLoc|Mason's Guild}}
***{{SubLoc|Mason's Guild Basement}}
**{{SubLoc|Reithwin Tollhouse}}
**{{SubLoc|Reithwin Graveyard}}
**{{SubLoc|Sharran Sanctuary}}
**{{SubLoc|The Waning Moon}}
*{{Loc|Ruined Battlefield}}
{{div col end}}
===Adjacent regions===
* {{Loc|Rosymorn Monastery Trail}}
* {{Loc|Underdark}}


==Wayfinding==
===Waypoints===
Due to its immense size, the map of the '''Shadow-Cursed Lands''' features several nameless [[Location|locations]] with unique elements, or locations that only appear named on the player's minimap. To help navigate this region, the [[Location|locations]] below may include adjacent nameless areas of the '''Shadow-Cursed Lands.'''
The following {{SmIconLink|Waypoint Header Map Icon.png|Waypoints}} are available within the '''Shadow-Cursed''' region.


== Regional Locations ==
:{{WpCo|Grand Mausoleum|-173|80}}
*[[Ruined Battlefield]]
:{{WpCo|Last Light Inn|-17|133}}
*[[Last Light Inn]]
:{{WpCo|Moonrise Towers|-157|-97}}
*[[Reithwin Town]]
:{{WpCo|Reithwin Town|-78|-46}}
**[[Reithwin Tollhouse]]
:{{WpCo|Road to Baldur's Gate|-265|-36}}
**[[Sharran Sanctuary]]
:{{WpCo|Shadowed Battlefield|46|17}}
*[[Mason's Guild]]
**[[Mason's Guild Basement]]
*[[House of Healing Morgue|House of Healing]]
*[[House of Healing Morgue]]
*[[The Waning Moon]]
*[[Moonrise Towers]]
**[[Moonrise Towers Prison]]
* [[Grand Mausoleum]]
*[[Gauntlet of Shar]]
*[[Mind Flayer Colony]]


=== Regional Waypoints ===
==Access==
{{Stub|section}}
The Shadow-Cursed Lands has two points of entry; through travelling on the [[Rosymorn Monastery Trail]], or through using an elevator in [[Grymforge]].
The following {{SmIconLink|Waypoint Map Icon.png|Waypoints}} are available within the '''Shadow-Cursed''' [[Region]].


* Shadowed Battlefield {{Coords|46|17}}
==Eastern locations==
* Last Light Inn {{Coords|-17|133}}
===Ruined Battlefield===
* Reithwin Town {{Coords|-78|-46}}
{{Main|Ruined Battlefield}}
* Moonrise Towers  {{Coords||}}
The Ruined Battlefield spans the majority of the eastern section of the Shadow-Cursed Lands. It is the first location when entering the region, encompassing a number of landmarks, such as shadow-creature ambushes and the [[House in Deep Shadows]].
* Grand Mausoleum  {{Coords||}}
* Road to Baldur's Gate  {{Coords||}}


When entering the region from the Grymforge, the party will begin at the very north tip of the battlefield, closer to the Last Light Inn. Otherwise, entering from the monastery trail will place the party at the south-eastern end, closer to Rethewin Town.
===Last Light Inn===
{{Main|Last Light Inn}}
The Last Light Inn is a refuge from the shadow curse, located across a small bridge north-west of the Ruined Battlefield. The [[Harpers]] and [[Flaming Fist]]s are set up here, including High Harper {{CharLink|Jaheira}}.
The cleric {{CharLink|Isobel}} at the inn can give the party {{cond|Selûne's Blessing}}, which gives a rudimentary protection from the shadow curse. As well, if the player did not encounter the [[Cult of the Absolute|Absolutist]] caravan while entering the Shadow-Cursed Lands, they will begin a quest with the Harpers to obtain a {{SmRarityItem|Moonlantern}} for safe passage through the curse.
==Western locations==
===Reithwin Town===
{{Main|Reithwin Town}}
Reithwin Town spans the majority of the western side of the Shadow-Cursed Lands. This town was previously home to worshippers of {{CharLink|Selûne}}, now destroyed by {{CharLink|Shar|Shar's}} curse.
The town has a number of sub-locations, including the [[House of Healing]] and the [[Reithwin Tollhouse]]. South of the town is a bridge to Moonrise Towers, north is the Grand Mausoleum, and to the east is a transition point to [[Baldur's Gate]], which may only be used after the finale of Act Two.
===Moonrise Towers===
{{Main|Moonrise Towers}}
Moonrise Towers is the seat of the Absolute, located south of Reithwin Town. Like Last Light Inn, the towers are not affected by the shadow curse, due to the many moonlanterns set up around the area.
=== Grand Mausoleum===
{{Main|Grand Mausoleum}}
The Grand Mausoleum is located north of Reithwin Town, past the graveyard and House of Healing. It is owned by the Thorm family, and is the resting place of {{CharLink|Ketheric Thorm|Ketheric Thorm's}} late wife, Melodia.
The mausoleum is notably the entrance point to the [[Gauntlet of Shar]], a crucible for anointing Shar's [[Dark Justiciar]]s.
==External links ==
*{{FRWiki|Shadow-cursed Lands|long}}
{{Shadow-Cursed Lands}}
[[Category:Locations]]
[[Category:Locations]]
[[Category:Act Two Locations]]
[[Category:Act Two Locations]]

Latest revision as of 09:38, 27 August 2024

Grymforge
Shadow-Cursed Lands Rosymorn Monastery Trail
The Shadow-Cursed Lands is a region in Act Two of Baldur's Gate 3.

Overview[edit | edit source]

Encompassing Reithwin Town and its surroundings, the area is almost entirely shrouded in the namesake Shadow Curse. Creatures without protection suffer the effects of the Shadow Curse Shadow Curse, and do not last long before dying or becoming Shadow-Cursed Undead Shadow-Cursed Undead.

If a party member wanders into the shadow curse unprotected, then Turn Based Mode will be started automatically. The party member then has 1 turn to generate or relocate to a protective light source. Failure to do so will lead to them suffering Damage TypesNecrotic damage.

In the areas further from Moonrise Towers even mundane light (such as Torches or Light Light) can stave off the effects of the shadow curse, but in the areas closer to the Towers only the effects of a Moonlantern or Pixie Blessing Pixie Blessing will provide sufficient protection. Additionally, some locations in the Lands such as Last Light Inn are protected from the Curse by other effects.

Regional locations[edit | edit source]

Due to its immense size, the map of the Shadow-Cursed Lands features several nameless locations with unique elements, or locations that only appear named on the player's minimap. To help navigate this region, the locations below may include adjacent nameless areas of the Shadow-Cursed Lands.

Adjacent regions[edit | edit source]

Waypoints[edit | edit source]

The following Waypoints Waypoints are available within the Shadow-Cursed region.

caption = Grand Mausoleum Grand Mausoleum X: -173 Y: 80
caption = Last Light Inn Last Light Inn X: -17 Y: 133
caption = Moonrise Towers Moonrise Towers X: -157 Y: -97
caption = Reithwin Town Reithwin Town X: -78 Y: -46
caption = Road to Baldur's Gate Road to Baldur's Gate X: -265 Y: -36
caption = Shadowed Battlefield Shadowed Battlefield X: 46 Y: 17

Access[edit | edit source]

The Shadow-Cursed Lands has two points of entry; through travelling on the Rosymorn Monastery Trail, or through using an elevator in Grymforge.

Eastern locations[edit | edit source]

Ruined Battlefield[edit | edit source]

Main article: Ruined Battlefield

The Ruined Battlefield spans the majority of the eastern section of the Shadow-Cursed Lands. It is the first location when entering the region, encompassing a number of landmarks, such as shadow-creature ambushes and the House in Deep Shadows.

When entering the region from the Grymforge, the party will begin at the very north tip of the battlefield, closer to the Last Light Inn. Otherwise, entering from the monastery trail will place the party at the south-eastern end, closer to Rethewin Town.

Last Light Inn[edit | edit source]

Main article: Last Light Inn

The Last Light Inn is a refuge from the shadow curse, located across a small bridge north-west of the Ruined Battlefield. The Harpers and Flaming Fists are set up here, including High Harper Jaheira Jaheira.

The cleric Isobel Isobel at the inn can give the party Selûne's Blessing Selûne's Blessing, which gives a rudimentary protection from the shadow curse. As well, if the player did not encounter the Absolutist caravan while entering the Shadow-Cursed Lands, they will begin a quest with the Harpers to obtain a Moonlantern for safe passage through the curse.

Western locations[edit | edit source]

Reithwin Town[edit | edit source]

Main article: Reithwin Town

Reithwin Town spans the majority of the western side of the Shadow-Cursed Lands. This town was previously home to worshippers of Selûne Selûne, now destroyed by Shar Shar's curse.

The town has a number of sub-locations, including the House of Healing and the Reithwin Tollhouse. South of the town is a bridge to Moonrise Towers, north is the Grand Mausoleum, and to the east is a transition point to Baldur's Gate, which may only be used after the finale of Act Two.

Moonrise Towers[edit | edit source]

Main article: Moonrise Towers

Moonrise Towers is the seat of the Absolute, located south of Reithwin Town. Like Last Light Inn, the towers are not affected by the shadow curse, due to the many moonlanterns set up around the area.

Grand Mausoleum[edit | edit source]

Main article: Grand Mausoleum

The Grand Mausoleum is located north of Reithwin Town, past the graveyard and House of Healing. It is owned by the Thorm family, and is the resting place of Ketheric Thorm Ketheric Thorm's late wife, Melodia.

The mausoleum is notably the entrance point to the Gauntlet of Shar, a crucible for anointing Shar's Dark Justiciars.

External links[edit | edit source]