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Similar to [[Potions]], Elixirs can apply a variety of beneficial effects. Unlike with Potions, these will last until the next long rest. In most cases, drinking an Elixir will cancel any previous Elixir effects. Most Elixirs can be [[Throw|Thrown]], and some behave similarly to [[Grenades]].
{{PageSeo
| description = Similar to Potions, Elixirs can apply a variety of beneficial effects. Unlike Potions, these last until a long rest. Drinking an Elixir will cancel any previous Elixir effects.  
| image = Tadpole Elixir Icon.png
}}


== Common ==
[[File:Alchemy Elixirs Menu B.png|300px|thumb|An Elixir being inspected from the [[Alchemy]] window]]


* {{Icon|Elixir of Acid Resistance Icon.png}} [[Elixir of Acid Resistance]]
Similar to [[Potions]], '''Elixirs''' are consumable items that can be drunk as a [[bonus action]] to apply a variety of beneficial effects. Unlike '''Potions''', the effects of an Elixir last until either taking a long rest or drinking another Elixir. Many Elixirs can be created with [[Alchemy]].
* [[Elixir of Arcane Cultivation]]
* {{Icon|Elixir of Cold Resistance Icon.png}} [[Elixir of Cold Resistance]]
* {{Icon|Elixir of Force Resistance Icon.png}} [[Elixir of Force Resistance]]
* {{Icon|Elixir of Hill Giant Strength Icon.png}} [[Elixir of Hill Giant Strength]]
* {{Icon|Elixir of Psychic Resistance Icon.png}} [[Elixir of Psychic Resistance]]
* {{Icon|Elixir of Radiant Resistance Icon.png}} [[Elixir of Radiant Resistance]]
* {{Icon|Elixir of Thunder Resistance Icon.png}} [[Elixir of Thunder Resistance]]


== {{Uncommon}} ==
A character can only benefit from the effects of one elixir at a time: drinking an elixir immediately cancels any active effects of a previously drunk elixir.


* {{Icon|Elixir of Fire Resistance Icon.png}} [[Elixir of Fire Resistance]]
Other activities can cause elixir benefits to end, including:
* {{Icon|Potion Invulnerability icon.png}} [[Elixir of Peerless Focus]]
* Praying at the Altar to Shar in the [[Gauntlet of Shar]]
* {{Icon|Potion of Heroism.png}} [[Elixir of Heroism]]
* [[Elixir of Bloodlust]]
* {{Icon|Elixir of Lightning Resistance Icon.png}} [[Elixir of Lightning Resistance]]
* {{Icon|Elixir of Poison Resistance Icon.png}} [[Elixir of Poison Resistance]]
*[[Elixir of The Colossus]]
*[[Elixir of Vigilance]]
* {{Icon|Greater Elixir of Arcane Cultivation Icon.png}} [[Greater Elixir of Arcane Cultivation]]


== {{Rare}} ==
[[File:Elixirs Barkskin Description.png|162px|thumb|The description of an [[Elixir of Barkskin]]]]


* [[Elixir of Guileful Movement]]
== List of Elixirs ==
* {{Icon|Elixir of Necrotic Resistance Icon.png}} [[Elixir of Necrotic Resistance]]
The level requirements for buying Elixirs are as follows:
* {{Icon|Tadpole Elixir Icon.png}} [[Tadpole Elixir Icon.png]]
* Level 1: All the uncommon elixirs (green ones), Elixirs of Psychic Resistance, and Elixir of Universal Resistance (that is, Elixir of Arcane Cultivation, Greater Elixir of Arcane Cultivation, Elixir of Barkskin, Elixir of Bloodlust, Elixir of Darkvision, Elixir of Fire Resistance, Elixir of Hill Giant Strength, Elixir of Heroism, Elixir of Lightning Resistance, Elixir of Peerless Focus, Elixir of Poison Resistance, Elixir of the Colossus, Elixir of Vigilance, Elixirs of Psychic Resistance, and Elixir of Universal Resistance). Elixir of Universal Resistance is only availabe on [[Skittle]] and [[Vicar Humbletoes]]. Vicar Humbletoes also sells Elixir of Necrotic Resistance for level 1 characters while other traders require level 6.
* Level 6: All the rare elixirs (blue ones) except for the Elixir of Cloud Giant Strength and Tadpole Elixir (that is, Elixir of Battlemage's Power, Elixir of Guileful Movement, Elixir of Necrotic Resistance, Elixir of See Invisibility, Elixir of Viciousness, and Superior Elixir of Arcane Cultivation)
* Level 9: Elixir of Radiant Resistance, Elixir of Cloud Giant Strength, and Supreme Elixir of Arcane Cultivation
* Cannot be bought: Elixir of Acid Resistance, Elixir of Cold Resistance, Elixir of Force Resistance, Elixir of Thunder Resistance, and Tadpole Elixir  


== {{Very rare}} ==
{{Table alignment}}
{| class="wikitable defaultleft col3center col4center sortable"
|+ [[File:Elixir Icon.png|32px|link=]] ''' List of Elixirs
! scope="col" style="width: 20%" | Name
! scope="col" style="width: 20%" | Ingredient
! scope="col" | Value
! class="unsortable" scope="col" | Throwable
! class="unsortable" scope="col" | Effect
|-
! scope="row" | {{LgRarityItem|Elixir of Acid Resistance}}
| Not craftable
| 10
| Yes
| {{DamageType|Acid}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Elixir of Cold Resistance}}
| Not craftable
| 45
| Yes
| {{DamageType|Cold}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Elixir of Force Resistance}}
| Not craftable
| 45
| Yes
| {{DamageType|Force}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Elixir of Radiant Resistance}}
| Not craftable
| 10
| Yes
| {{DamageType|Radiant}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Elixir of Thunder Resistance}}
| Not craftable
| 45
| Yes
| {{DamageType|Thunder}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Elixir of Arcane Cultivation}}
| {{SmItemIcon|Weavemoss}}
| 20
| -
| Gain an additional {{Resource | spell1 | 1}}
|-
! scope="row" | {{LgRarityItem|Greater Elixir of Arcane Cultivation}}
| {{SmItemIcon|Laculite}}
| 30
| -
| Gain an additional {{Resource | spell2 | 1}}
|-
! scope="row" | {{LgRarityItem|Elixir of Barkskin}}
| {{SmItemIcon|Wood Bark}}
| 30
| Yes
| Increases your {{Armour Class}} to 16
|-
! scope="row" | {{LgRarityItem|Elixir of Bloodlust}}
| {{SmItemIcon|Worg Fang}}
| 25
| -
| Once per turn when you kill a foe, you gain {{Temp hp|5}} and an additional {{Action}}
|-
! scope="row" | {{LgRarityItem|Elixir of Darkvision}}
| {{SmItemIcon|Crystalline Lens}}
| 50
| -
| Gain the effects of {{Cond|Darkvision}}
|-
! scope="row" | {{LgRarityItem|Elixir of Fire Resistance}}
| {{SmItemIcon|Dragon Egg Mushroom}}
| 45
| Yes
| {{DamageType|Fire}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Elixir of Heroism}}
| {{SmItemIcon|Pegasus Feather}}
| 30
| No
| Gain [[Heroism (Condition)|Heroism]], {{Temp hp|10}} and {{Cond|Bless}}. Can be followed (not preceded) by Strength elixir without losing Heroism and temp HP.
|-
! scope="row" | {{LgRarityItem|Elixir of Hill Giant Strength}}
| {{SmItemIcon|Hill Giant Finger}}
| 30
| Yes, with AOE, but only 10 turns{{ref|At least as of Patch 7, the tooltip for Cloud Giant (but not Hill Giant) Strength says "This elixir can be thrown at at target to apply its effects."}}
| Increase your [[Strength]] to 21 until Long Rest when drunk
|-
! scope="row" | {{LgRarityItem|Elixir of Lightning Resistance}}
| {{SmItemIcon|Broken Machinery}}
| 45
| Yes
| {{DamageType|Lightning}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Elixir of Peerless Focus}}
| {{SmItemIcon|Belladonna}}
| 20
| No
|
* Gain {{Advantage}} on {{concentration}} saves and against being {{Cond|Charmed}}
* Magic can't put you to {{Cond|Sleeping|Sleep}}
|-
! scope="row" | {{LgRarityItem|Elixir of Poison Resistance}}
| {{SmItemIcon|Mud Mephit Wing}}
| 45
| Yes
| {{DamageType|Poison}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Elixir of the Colossus}}
| {{SmItemIcon|Chasm Creeper}}
| 50
| -
| Gain the effects of {{Cond|Enlarged}}
|-
! scope="row" | {{LgRarityItem|Elixir of Vigilance}}
| {{SmItemIcon|Hook}}
| 100
| -
|
* Gain a +5 bonus to {{IconLink|Initiative Icon.png|Initiative|Initiative|size=24}}
* You can't be {{Cond|Surprised}}
|-
! scope="row" | {{LgRarityItem|Elixir of Battlemage's Power}}
| {{SmItemIcon|Gauth Eyestalk}}
| 65
| -
| Gain {{Cond|Arcane Acuity}} for 3 turns.
|-
! scope="row" | {{LgRarityItem|Elixir of Cloud Giant Strength}}
| {{SmItemIcon|Cloud Giant Finger}}
| 160
| Yes, with AOE, but only 10 turns{{ref|At least as of Patch 7, the tooltip for Cloud Giant (but not Hill Giant) Strength says "This elixir can be thrown at at target to apply its effects."}}
| Increase your [[Strength]] to 27 until Long Rest when drunk
|-
! scope="row" | {{LgRarityItem|Elixir of Guileful Movement}}
| {{SmItemIcon|Ochre Jelly Slime}}
|40
| -
| Gain the effects of {{IconLink|Freedom of Movement Condition Icon.webp|Freedom of Movement (Condition)|Freedom of Movement|size=24}}
|-
! scope="row" | {{LgRarityItem|Elixir of Necrotic Resistance}}
| {{SmItemIcon|Black Oleander}}
| 45
| -
| {{DamageType|Necrotic}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Elixir of See Invisibility}}
| {{SmItemIcon|Nothic Eye}}
| 40
| -
| Gain {{Cond|See Invisibility}}
|-
! scope="row" | {{LgRarityItem|Elixir of Viciousness}}
| {{SmItemIcon|Shadowroot Sac}}
| 50
| -
| The number you need to roll to land a [[Critical Hit]] is reduced by 1
|-
! scope="row" | {{LgRarityItem|Superior Elixir of Arcane Cultivation}}
| {{SmItemIcon|Night Orchid}}
| 65
| -
| Gain an additional {{Resource | spell3 | 1}}
|-
! scope="row" | {{LgRarityItem|Tadpole Elixir}}
| {{SmItemIcon|Tongue of Madness}}
| 30
| -
| Gain [[Psionic Weakening]] and [[Psionic Enrichment]]
|-
! scope="row" | {{LgRarityItem|Elixir of Psychic Resistance}}
| {{SmItemIcon|Intellect Devourer Cerebellum}}
| 45
| -
| {{DamageType|Psychic}} [[Resistance]]
|-
! scope="row" | {{LgRarityItem|Supreme Elixir of Arcane Cultivation|nowrap=y}}
| {{SmItemIcon|Beholder Iris}}
| 65
| -
| Gain an additional {{Resource | spell4 | 1}}
|}


* {{Icon|Elixir of Fire Resistance Icon.png}} [[Elixir of Universal Resistance]]
== Unique Elixirs ==
These elixirs cannot be crafted and are not sold by normal merchants. They can only be obtained by giving blood samples to [[Araj Oblodra]], and each party member can only do this once, so the number available is limited. These elixirs apparently do not replace regular elixirs when drunk, nor do they replace elixirs from the blood of different races. {{Verify}}
{| class="wikitable defaultleft col2center col3center sortable"
|+ [[File:Elixir Icon.png|32px|link=]] ''' List of Elixirs'''
! style="width: 24%;" scope="col" | Name
! scope="col" | Race
! Value
! class="unsortable" scope="col" | Effect
|-
! scope="row" | {{LgRarityItem|Elixir of Dragonborn Prowess: Acid}}
| {{Race|Dragonborn}}<br>(Black/Copper)
| 10
|
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Acid}} [[Resistance]]
* Can cast {{SAI|Melf's Acid Arrow}} once
|-
! scope="row" | {{LgRarityItem|Elixir of Dragonborn Prowess: Fire}}
| {{Race|Dragonborn}}<br>(Brass/Gold/Red)
| 10
|
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Fire}} [[Resistance]]
* Can cast {{SAI|Fireball}} once
|-
! scope="row" | {{LgRarityItem|Elixir of Dragonborn Prowess: Frost}}
| {{Race|Dragonborn}}<br>(Silver/White)
| 10
|
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Cold}} [[Resistance]]
* Can cast {{SAI|Ice Storm}} once
|-
! scope="row" | {{LgRarityItem|Elixir of Dragonborn Prowess: Lightning|nowrap=y}}
| {{Race|Dragonborn}}<br>(Blue/Bronze)
| 10
|
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Lightning}} [[Resistance]]
* Can cast {{SAI|Lightning Bolt}} once
|-
! scope="row" | {{LgRarityItem|Elixir of Dragonborn Prowess: Poison}}
| {{Race|Dragonborn}}<br>(Green)
| 10
|
* Gain {{Advantage}} on [[Intimidation]] and [[Persuasion]] checks
* {{DamageType|Poison}} [[Resistance]]
* Can cast {{SAI|Ray of Sickness}} once
|-
! scope="row" | {{LgRarityItem|Elixir of Dwarven Resilience}}
| {{Race|Dwarf}}{{ref|Duergar will also get this elixir, as they are a dwarven subrace.}}
| 10
|
* Add your Proficiency Modifier to [[Saving Throws]] until you succeed on 3 of them
|-
! scope="row" | {{LgRarityItem|Elixir of Elven Elegance}}
| {{Race|Elf}}{{ref|Drow will also get this elixir, as they were once an elven subrace.}}
| 10
|
* Gain 10m of [[movement speed]]
* Gain {{Cond|Darkvision}}
* Immune to being {{Cond|Charmed}}
|-
! scope="row" | {{LgRarityItem|Elixir of Githyanki Providence}}
| {{Race|Githyanki}}
| 10
|
* Can cast {{SAI|Misty Step}} once
* Can cast {{SAI|Enhance Leap}} once
* Can cast {{SAI|Blur}} once
|-
! scope="row" | {{LgRarityItem|Elixir of Gnomish Ingenuity}}
| {{Race|Gnome}}
| 10
|
* Gain [[Proficiency]] in Sleight of Hand [[Ability check|checks]] and can cast {{SAI|Knock}}
|-
! scope="row" | {{LgRarityItem|Elixir of Half-Elven Healing}}
| {{Race|Half-Elf}}
| 10
|
* Regain {{IconLink|HP Icon.png|Hit Points|size=24}} equal to your [[Constitution]] score.
(This is an instantaneous effect, more like a potion than an elixir.)
|-
! scope="row" | {{LgRarityItem|Elixir of Half-Orcish Fury}}
| {{Race|Half-Orc}}
| 10
|
* The next time you are {{Cond|Downed}}, you instead drop to 1 hit point
|-
! scope="row" | {{LgRarityItem|Elixir of Halfling Luck}}
| {{Race|Halfling}}
| 10
|
* Gain [[Advantage]] on [[Skill Checks]]
|-
! scope="row" | {{LgRarityItem|Elixir of Human Versatility}}
| {{Race|Human}}
| 10
|
* Gain [[Proficiency]] in all [[skills]]
|-
! scope="row" | {{LgRarityItem|Elixir of Tiefling Vice}}
| {{Race|Tiefling}}
| 10
|
* Can cast {{SAI|Thaumaturgy}} once
* Can cast {{SAI|Hellish Rebuke}} once
* Can cast {{SAI|Burning Hands}} once
* Can cast {{SAI|Flame Blade}} once
|}


{{GameplayNavbox}}
== Other ==
The following items are called Elixirs, but function more similary to [[Potions]].


[[Category:Gameplay Mechanics]]
=== Turn Based Duration ===
* {{LgRarityItem|Elixir of Universal Resistance}}
 
 
== Terminology Note ==
In-game, "Potion" is used as a general category of liquid consumables that includes the more specific categories of [[Potions]], [[Coatings]] and Elixirs, which are highlighted in tooltips. Only consumables labelled as "elixirs" follow the specific rules mentioned above.
 
In the tabletop game, "elixir" is just a word used to name particularly powerful potions, and a few potions in ''Baldur's Gate 3'' follow this convention despite functioning as regular potions. These "false elixirs" are included in the [[Potions]] page.
 
== Notes ==
{{notebegin}}
{{reflist}}
{{noteend}
{{NavGameplay}}
 
[[Category:Consumables]]
[[Category:Gameplay mechanics]]
[[Category:Items]]
[[Category:Items]]

Latest revision as of 06:58, 4 November 2024

An Elixir being inspected from the Alchemy window

Similar to Potions, Elixirs are consumable items that can be drunk as a bonus action to apply a variety of beneficial effects. Unlike Potions, the effects of an Elixir last until either taking a long rest or drinking another Elixir. Many Elixirs can be created with Alchemy.

A character can only benefit from the effects of one elixir at a time: drinking an elixir immediately cancels any active effects of a previously drunk elixir.

Other activities can cause elixir benefits to end, including:

The description of an Elixir of Barkskin

List of Elixirs[edit | edit source]

The level requirements for buying Elixirs are as follows:

  • Level 1: All the uncommon elixirs (green ones), Elixirs of Psychic Resistance, and Elixir of Universal Resistance (that is, Elixir of Arcane Cultivation, Greater Elixir of Arcane Cultivation, Elixir of Barkskin, Elixir of Bloodlust, Elixir of Darkvision, Elixir of Fire Resistance, Elixir of Hill Giant Strength, Elixir of Heroism, Elixir of Lightning Resistance, Elixir of Peerless Focus, Elixir of Poison Resistance, Elixir of the Colossus, Elixir of Vigilance, Elixirs of Psychic Resistance, and Elixir of Universal Resistance). Elixir of Universal Resistance is only availabe on Skittle and Vicar Humbletoes. Vicar Humbletoes also sells Elixir of Necrotic Resistance for level 1 characters while other traders require level 6.
  • Level 6: All the rare elixirs (blue ones) except for the Elixir of Cloud Giant Strength and Tadpole Elixir (that is, Elixir of Battlemage's Power, Elixir of Guileful Movement, Elixir of Necrotic Resistance, Elixir of See Invisibility, Elixir of Viciousness, and Superior Elixir of Arcane Cultivation)
  • Level 9: Elixir of Radiant Resistance, Elixir of Cloud Giant Strength, and Supreme Elixir of Arcane Cultivation
  • Cannot be bought: Elixir of Acid Resistance, Elixir of Cold Resistance, Elixir of Force Resistance, Elixir of Thunder Resistance, and Tadpole Elixir
Elixir Icon.png List of Elixirs
Name Ingredient Value Throwable Effect
Elixir of Acid Resistance Not craftable 10 Yes Damage TypesAcid Resistance
Elixir of Cold Resistance Not craftable 45 Yes Damage TypesCold Resistance
Elixir of Force Resistance Not craftable 45 Yes Damage TypesForce Resistance
Elixir of Radiant Resistance Not craftable 10 Yes Damage TypesRadiant Resistance
Elixir of Thunder Resistance Not craftable 45 Yes Damage TypesThunder Resistance
Elixir of Arcane Cultivation Weavemoss 20 - Gain an additional Level 1 Spell Slot
Greater Elixir of Arcane Cultivation Laculite 30 - Gain an additional Level 2 Spell Slot
Elixir of Barkskin Wood Bark 30 Yes Increases your Armour Class Armour Class to 16
Elixir of Bloodlust Worg Fang 25 - Once per turn when you kill a foe, you gain HP Icon.png 5 temporary hit points and an additional Action
Elixir of Darkvision Crystalline Lens 50 - Gain the effects of Darkvision Darkvision
Elixir of Fire Resistance Dragon Egg Mushroom 45 Yes Damage TypesFire Resistance
Elixir of Heroism Pegasus Feather 30 No Gain Heroism, HP Icon.png 10 temporary hit points and Bless Bless. Can be followed (not preceded) by Strength elixir without losing Heroism and temp HP.
Elixir of Hill Giant Strength Hill Giant Finger 30 Yes, with AOE, but only 10 turns[1] Increase your Strength to 21 until Long Rest when drunk
Elixir of Lightning Resistance Broken Machinery 45 Yes Damage TypesLightning Resistance
Elixir of Peerless Focus Belladonna 20 No
Elixir of Poison Resistance Mud Mephit Wing 45 Yes Damage TypesPoison Resistance
Elixir of the Colossus Chasm Creeper 50 - Gain the effects of Enlarged Enlarged
Elixir of Vigilance Hook 100 -
Elixir of Battlemage's Power Gauth Eyestalk 65 - Gain Arcane Acuity Arcane Acuity for 3 turns.
Elixir of Cloud Giant Strength Cloud Giant Finger 160 Yes, with AOE, but only 10 turns[2] Increase your Strength to 27 until Long Rest when drunk
Elixir of Guileful Movement Ochre Jelly Slime 40 - Gain the effects of Freedom of Movement Freedom of Movement
Elixir of Necrotic Resistance Black Oleander 45 - Damage TypesNecrotic Resistance
Elixir of See Invisibility Nothic Eye 40 - Gain See Invisibility See Invisibility
Elixir of Viciousness Shadowroot Sac 50 - The number you need to roll to land a Critical Hit is reduced by 1
Superior Elixir of Arcane Cultivation Night Orchid 65 - Gain an additional Level 3 Spell Slot
Tadpole Elixir Tongue of Madness 30 - Gain Psionic Weakening and Psionic Enrichment
Elixir of Psychic Resistance Intellect Devourer Cerebellum 45 - Damage TypesPsychic Resistance
Supreme Elixir of Arcane Cultivation Beholder Iris 65 - Gain an additional Level 4 Spell Slot

Unique Elixirs[edit | edit source]

These elixirs cannot be crafted and are not sold by normal merchants. They can only be obtained by giving blood samples to Araj Oblodra, and each party member can only do this once, so the number available is limited. These elixirs apparently do not replace regular elixirs when drunk, nor do they replace elixirs from the blood of different races. [Needs Verification]

Elixir Icon.png List of Elixirs
Name Race Value Effect
Elixir of Dragonborn Prowess: Acid Dragonborn Dragonborn
(Black/Copper)
10
Elixir of Dragonborn Prowess: Fire Dragonborn Dragonborn
(Brass/Gold/Red)
10
Elixir of Dragonborn Prowess: Frost Dragonborn Dragonborn
(Silver/White)
10
Elixir of Dragonborn Prowess: Lightning Dragonborn Dragonborn
(Blue/Bronze)
10
Elixir of Dragonborn Prowess: Poison Dragonborn Dragonborn
(Green)
10
Elixir of Dwarven Resilience Dwarf Dwarf[3] 10
  • Add your Proficiency Modifier to Saving Throws until you succeed on 3 of them
Elixir of Elven Elegance Elf Elf[4] 10
Elixir of Githyanki Providence Githyanki Githyanki 10
Elixir of Gnomish Ingenuity Gnome Gnome 10
Elixir of Half-Elven Healing Half-Elf Half-Elf 10

(This is an instantaneous effect, more like a potion than an elixir.)

Elixir of Half-Orcish Fury Half-Orc Half-Orc 10
  • The next time you are Downed Downed, you instead drop to 1 hit point
Elixir of Halfling Luck Halfling Halfling 10
Elixir of Human Versatility Human Human 10
Elixir of Tiefling Vice Tiefling Tiefling 10

Other[edit | edit source]

The following items are called Elixirs, but function more similary to Potions.

Turn Based Duration[edit | edit source]


Terminology Note[edit | edit source]

In-game, "Potion" is used as a general category of liquid consumables that includes the more specific categories of Potions, Coatings and Elixirs, which are highlighted in tooltips. Only consumables labelled as "elixirs" follow the specific rules mentioned above.

In the tabletop game, "elixir" is just a word used to name particularly powerful potions, and a few potions in Baldur's Gate 3 follow this convention despite functioning as regular potions. These "false elixirs" are included in the Potions page.

Notes[edit | edit source]

  1. At least as of Patch 7, the tooltip for Cloud Giant (but not Hill Giant) Strength says "This elixir can be thrown at at target to apply its effects."
  2. At least as of Patch 7, the tooltip for Cloud Giant (but not Hill Giant) Strength says "This elixir can be thrown at at target to apply its effects."
  3. Duergar will also get this elixir, as they are a dwarven subrace.
  4. Drow will also get this elixir, as they were once an elven subrace.

{{noteend}