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{{Infobox creature
{{Infobox creature
| name = Harper Antony
| name = Harper Antony
| level = 6
| class = [[Ranger]]
| image = <gallery>
| image = <gallery>
Harper Antony.png|In-game
Harper Antony.png|In-game
Portrait Antony.png|Portrait
Portrait Antony.png|Portrait
</gallery>
</gallery>
| identity = Male
| va = Dario Coates
| va = Dario Coates
| race = [[Human]]
| faction = [[Harpers]]
| faction = [[Harpers]]
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| ac = 13
| race = [[Human]]
| class = [[Ranger]]
| level = 6
| e hp = 33
| e hp = 33
| hp = 48
| hp = 48
| t hp = 62
| t hp = 62
| ac = 13
| movement m = 9
| movement m = 9
| weight kg = 75
| xp = 90
| xp = 90
| weight kg = 75
| str = 12
| str = 12
| dex = 15
| dex = 15
Line 31: Line 32:
| str save prof = yes
| str save prof = yes
| dex save prof = yes
| dex save prof = yes
| passives = Extra Attack, Opportunity Attack
| athletics = 1
| athletics = 1
| acrobatics = 3
| acrobatics = 3
| perception = 2
| perception = 2
| passives = Extra Attack, Opportunity Attack
| uuid = 572690b6-68f5-4e7b-807b-b9376b658b65
| uid = S_HAV_HavenOutcasts_BarricadeRunners_Ranger
| stats = HAV_Harper_Human_Ranger
}}
}}
'''Harper Antony''' is a [[human]] [[ranger]] that can be found patrolling [[Last Light Inn]], and is part of the [[Harpers]]. Depending on players choices in [[Act Two]] and [[Act Three]], he can help the party during the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]] and be a potential ally during [[Confront the Elder Brain]].
'''Harper Antony''' is a [[Harpers|Harper]] ranger patrolling [[Last Light Inn]] during [[Act Two]]. Depending on party choices in Acts Two and [[Act Three|Three]], Antony can help the party during the {{Quest|Infiltrate Moonrise Towers|Assault on Moonrise Towers}} and be a potential ally during {{Quest|Confront the Elder Brain}}.
{{DiQ|We shall not fall!|Antony|'s warcry.}}
{{DiQ|Hope you know what you're doing, walking around with that thing behind your eye.|Antony|}}


== Involvement ==
== Involvement ==
=== Last Light Inn ===
=== Act Two ===
Antony can be first encountered at the [[Last Light Inn]], where he is seen making trips back and forth within the main plaza, bringing planks to the sanctuary's entrance in order to reinforce the barricade.
==== Last Light Inn ====
Antony can be first encountered at the Last Light Inn, where he is seen making trips back and forth within the main plaza, bringing planks to the sanctuary's entrance in order to reinforce the barricade.


If the party is rescued by [[Marcus Falgor|Marcus]] but exposes him as a [[True Soul]], Antony can join the fight against his summoned [[Crawling Claw|Crawling Claws]] if he is close enough. Depending on proximity, he may be {{Cond|Stunned}} or {{Cond|Surprised}}.
If the party is rescued by {{CharLink|Marcus Falgor|Marcus}} but exposes him as a [[True Soul]], Antony can join the fight against his summoned {{CharLink|Crawling Claw}}s if he is close enough. Depending on proximity, he may be {{Cond|Stunned}} or {{Cond|Surprised}}.


=== Resolve the Abduction ===
==== Resolve the Abduction ====
When [[Marcus Falgor|Marcus]] attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Antony usually fail his save and is {{Cond|Impaled}} for the remainder of the battle. If Isobel is not saved, Donner and everyone in Last Light Inn, save for [[Jaheira]], turn into {{Cond|Shadow-Cursed Undead}}.  
When Marcus attacks the inn and attempts to kidnap {{CharLink||Isobel}} during {{Quest|Resolve the Abduction}}, Antony usually fails his save and is {{Cond|Impaled}} for the remainder of the battle. If Isobel is not saved, Donner and everyone in Last Light Inn, save for {{CharLink|Jaheira}}, turn into {{Cond|Shadow-Cursed Undead}}.


=== Assault Moonrise Towers ===
==== Assault Moonrise Towers ====
{{main|Infiltrate Moonrise Towers}}
If Isobel is saved, and the {{CharLink|Aylin|Nightsong}} is freed from her cage and heads for Moonrise, Antony follows Jaheira to [[Moonrise Towers]], where he, along with Harper {{CharLink|Essius}}, {{CharLink|Lymn}}, and {{CharLink|Naysa}} survive the first assault and assist the party in the remaining battle against [[Absolute]] forces.
 
If Isobel is saved, and the [[Aylin|Nightsong]] is freed from her cage and heads for Moonrise, Antony follows Jaheira to [[Moonrise Towers]], where he, along with Harper [[Essius]], [[Lymn]], and [[Naysa]] survive the first assault and assist the party in the remaining battle against [[Absolute]] forces.


If Antony survives the Moonrise Towers encounter, he guards the first floor of Moonrise Towers with the remaining [[Harpers]].
If Antony survives the Moonrise Towers encounter, he guards the first floor of Moonrise Towers with the remaining [[Harpers]].


=== Act Three ===
=== Act Three ===
If alive, Antony is summonable as an ally through the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, if [[The High Harper]] is completed with [[Minsc]] alive.
If alive, Antony is summonable as an ally through the {{SAI|Gather Your Allies (class action)|Gather Your Allies}} variant {{SAI|Silver Harp Squadron}}, if {{Quest|The High Harper}} is completed with {{CharLink|Minsc}} alive.


==Combat==
== Combat ==
===Attacks and Abilities===
=== Attacks and abilities ===
{{Feature box|Hamstring Shot|item=Longbow}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Piercing Strike|item=Dagger}}
{{Feature box|Piercing Strike|item=Dagger}}
{{Feature box|Ranged Attack|item=Longbow}}
{{Feature box|Ranged Attack|item=Longbow}}
{{Feature box|Hamstring Shot|item=Longbow}}


=== Items (Act 3)===
=== Items (Act 3)===
*{{MdRarityItem|Arrow of Lightning}}
* {{MdRarityItem|Arrow of Lightning}}


== Loot ==
=== Loot ===
*{{MdRarityItem|Longbow}}
* {{MdRarityItem|Dagger}}
*{{MdRarityItem|Dagger}}
* {{MdRarityItem|Leather Armour}}
*{{MdRarityItem|Leather Armour}}
* {{MdRarityItem|Leather Helmet}}
*{{MdRarityItem|Leather Helmet}}
* {{MdRarityItem|Longbow}}


== Related quests ==
== Related quests ==
* {{Quest|Confront the Elder Brain}}
* {{Quest|Infiltrate Moonrise Towers}}
* {{Quest|Infiltrate Moonrise Towers}}
* {{Quest|Resolve the Abduction}}
* {{Quest|Resolve the Abduction}}
* {{Quest|Confront the Elder Brain}}


== Notes ==
== Notes ==
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* If killed at any point before the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]], another Harper (either [[Olys]], [[Grenywald]], [[Lanni]], or [[Lilineth]]) takes Antony's place.
* If killed at any point before the [[Infiltrate Moonrise Towers|Assault on Moonrise Towers]], another Harper (either [[Olys]], [[Grenywald]], [[Lanni]], or [[Lilineth]]) takes Antony's place.
** If killed during the Assault on Moonrise Towers, one of the aforementioned replacement Harpers takes his spot as a {{SAI|Silver Harp Squadron}} summon instead.
** If killed during the Assault on Moonrise Towers, one of the aforementioned replacement Harpers takes his spot as a {{SAI|Silver Harp Squadron}} summon instead.
* Antony has four level 1 [[Spell Slot|spell slots]], and two level 2 spell slots, despite having no spell to cast.
* Antony has four level 1 [[Spell Slot|spell slots]] and two level 2 spell slots, despite having no spell to cast.
* As of [[Patch 7]], despite having [[Extra Attack]], Antony is not able to attack twice during his turns.
* As of [[Patch 7]], despite having [[Extra Attack]], Antony is not able to attack twice during his turns.
{{noteend}}
{{noteend}}
Line 92: Line 95:


{{Shadow-Cursed Lands}}
{{Shadow-Cursed Lands}}
[[Category:Humanoids]]
[[Category:Humans]]
[[Category:Humans]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act Two]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in the Shadow-Cursed Lands]]
[[Category:Characters in Act Two]]
[[Category:Rangers]]
[[Category:Members of the Harpers]]
[[Category:Members of the Harpers]]
[[Category:Rangers]]
__INDEX__
__INDEX__

Latest revision as of 10:45, 6 March 2025

Harper Antony is a Harper ranger patrolling Last Light Inn during Act Two. Depending on party choices in Acts Two and Three, Antony can help the party during the Assault on Moonrise Towers Assault on Moonrise Towers and be a potential ally during Confront the Elder Brain Confront the Elder Brain.

Portrait Antony.png
Hope you know what you're doing, walking around with that thing behind your eye.
Antony

Involvement[edit | edit source]

Act Two[edit | edit source]

Last Light Inn[edit | edit source]

Antony can be first encountered at the Last Light Inn, where he is seen making trips back and forth within the main plaza, bringing planks to the sanctuary's entrance in order to reinforce the barricade.

If the party is rescued by Marcus Falgor Marcus but exposes him as a True Soul, Antony can join the fight against his summoned Crawling Claw Crawling Claws if he is close enough. Depending on proximity, he may be Stunned Stunned or Surprised Surprised.

Resolve the Abduction[edit | edit source]

When Marcus attacks the inn and attempts to kidnap File:Portrait .png [[|Isobel]] during Resolve the Abduction Resolve the Abduction, Antony usually fails his save and is Impaled Impaled for the remainder of the battle. If Isobel is not saved, Donner and everyone in Last Light Inn, save for Jaheira Jaheira, turn into Shadow-Cursed Undead Shadow-Cursed Undead.

Assault Moonrise Towers[edit | edit source]

If Isobel is saved, and the Aylin Nightsong is freed from her cage and heads for Moonrise, Antony follows Jaheira to Moonrise Towers, where he, along with Harper Essius Essius, Lymn Lymn, and Naysa Naysa survive the first assault and assist the party in the remaining battle against Absolute forces.

If Antony survives the Moonrise Towers encounter, he guards the first floor of Moonrise Towers with the remaining Harpers.

Act Three[edit | edit source]

If alive, Antony is summonable as an ally through the Gather Your Allies Gather Your Allies variant Silver Harp Squadron Silver Harp Squadron, if The High Harper The High Harper is completed with Minsc Minsc alive.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Longbow
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Dagger
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Items (Act 3)[edit | edit source]

Loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

References[edit | edit source]